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Heads up for 1.25 release
by BigDave ·That would be $1200 for them and If enough people here do it it could sum up. -
The right settings for spawning actor. It's falters at 176 spawning actors
by The_Gamesalad_Guru ·Please define faltering? Are you talking lag? Failure to keep spawning? -
Need help moving sprite.
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Android Studio and publishing
by The_Gamesalad_Guru ·the file path. http://osxdaily.com/2014/12/16/show-user-library-folder-os-x-yosemite/ -
Ufo war:galaxy battle - In development - Need you opinion
by jollydo ·"Also, try altering the pitch of the lazer and explosion sound by a small random value, just a little, to break the sameness of the sounds. Maybe even vary the volume a tad." -
Dynamic Level Select as coordinates/links to determine level content using tables
by tatiang ·Do you have 100 million different GHF levels? (Image) -
Ufo war:galaxy battle - In development - Need you opinion
by Hopscotch ·If you feel like it, try switching the camera zoom-out-and-back-in to first-in-and-then-out. May feel more natural. (Image) -
Ufo war:galaxy battle - In development - Need you opinion
by jollydo ·* Multipliers added. Preserve them as long as possible to keep additional scores. If you miss a UFO you lose the multiplier. -
Banner stays on screen after scene change
by allc1865 ·scenes, change attribute to false so it won't show up in the scene. -
player moving with ground
by allc1865 ·so I'm making an endless runner and the ground is constantly moving. Well, I'm trying to get my character to move with the ground whenever the character is idle and if you don't move the character, it -
Dynamic Level Select as coordinates/links to determine level content using tables
by fmakawa ·my current one and I'm testing the concept for a much bigger project for later. (All my projects right now are basically a test phase for concepts I am bring together later for a much bigger project. -
Dynamic Level Select as coordinates/links to determine level content using tables
by tatiang ·I'm still not understanding why you want to search. Are you going to have a table with all possible values (e.g. 1.1.1.1, 1.1.1.2, 1.1.1.3, etc.) in one column? Are you building the data source (tab -
Android Studio and publishing
by natclarke ·Thank you -
Thunderchilds Complete Guides to iOS and Mac Publishing
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Dynamic Level Select as coordinates/links to determine level content using tables
by fmakawa ·How about keeping them as 1.39.116.99 and searching for that? by combining x.y.z.v? -
Dynamic Level Select as coordinates/links to determine level content using tables
by fmakawa ·As in have the rules etc. split between several actors rather than a single one? example? -
Dynamic Level Select as coordinates/links to determine level content using tables
by The_Gamesalad_Guru ·Make sure you do prototypes before you do a full blown build. This type of data searches are know to be laggy. I reccomend doing a prototype build and test in ad hoc and watch the frame rates. I found -
disable device touch when actor collides with something - SOLVED
by The_Gamesalad_Guru ·This technique is pretty straight forward logic. Glad you got it working. -
Get time from Internet
by The_Gamesalad_Guru ·I can't figure out how to use Braydon's tutorial for lives since I need there to be a limit to how many lives the game regenerates. The coin example got me 50% there, but for some reason I always end -
Android Studio and publishing
by The_Gamesalad_Guru ·Not a good idea to move those SDK files around. I would uninstall the android SDK and reinstall. Also make sure you update the android SDK by using the manager. Make sure you are also using the correc