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Copy Table not working? -- row and column names being deleted.
by Hymloe ·That could really break my game logic, if I have to add types to each column at the top. Does that offset the numbers of the data in my table? Or can I just add that column, and my old data will sti -
Mac Stable Release 0.13.32
by Chunkypixels ·I've always argued that the smaller engine and tool improvements should be given top priority, as they end up giving the biggest improvements for the least effort, and improve the workflow of every si -
Optimizing Art and Preventing Crashes with Preloading
by Franto ·covering the entire screen and at top of the layer so the player can't see behind it, while you have an actor off screen display all images within itself for that level, causing them to be loaded and -
Constrained actors not moving in sync, not colliding with walls and scrolling backgrounds
by BBEnk ·@harsh3112 Sorry I missed this thread, Is your back ground scrolling top to bottom or right to left , ETC ?. -
Mac Stable Release 0.13.32
by BBEnk ·(Quote) -
Mac Stable Release 0.13.32
by Hopscotch ·Having a simple destroy limit hidden in the "Motion" settings, would make life sooo much simpler! -
Building my first
by zajinakajazz ·I modified several things from the earlier pass I did. The top clouds uses the same build, so it has the same problem. Y_Y -
Mac Stable Release 0.13.32
by Armelline ·There are cases where the 500 pixel auto-destroy is a bit of a pain. For instance, if you have a very large actor that the player is able to move. I definitely wouldn't want to delay something like cu -
CLimb CaR RaCing : 3D GaMe
by redjohnface ·TRY and prove your driving skills in this cool sport car racing game. Beware of falling stones and slopes. drive safely to the hill top. -
Building my first
by pHghost ·This is a really important thing to keep in mind. In the Inspector (where your actors are) click on Scene (instead of Game) at the top, and then in Attributes, select Size and change Width to 1980 or -
DisplayText doesn't consistently respect Visibility -[ BUG ]-
by pHghost ·Changing 'Visible' while DisplayText is displaying text seems to be the culprit. It 'freezes' the text on screen, and will do so repeatedly, layering uncleared text on top of itself. -
Moving Actors without touching the rest?
by zajinakajazz ·them, like it photoshop, autoselecting them on layer basis? -
X-1 Rescue Lander. Level 1 Ship Mechanics. UPDATED
by pHghost ·* If you fly out off the top of the screen, the ship disappears and the game is 'stuck.' -
Anyone know how high the iAd banner is on the bottom of the screen?
by Thunder_Child ·Actually it won't matter where you "spawn" your iAd banner actor. If I "spawn" an iAd actor it's usually off scene anyways becUse the rule allows only for top or bo -
Problem setting up "NEW" in-app purchase
by MentalDonkeyGames ·Everything else seems to be right. Except that you need the "Request purchase data" behavior on the top of the code. -
falling object bug
by tintran ·You'll have to either destroy your spawner actor and respawn it or use a custom timer by looking at game.time or self.time. -
how to make rockets spin in a circle
by derka6391 ·nvm I got it to spin but now after it spins it stops, can I get it to go straight until it hits a enemy or destroy after 2 sec. -
Making the Mouse Leave a Trail
by RabidParrot ·You can then tell trail to destroy itself after so many seconds. -
how to make rockets spin in a circle
by ThoPel ·Could you draw a simple example and give us more information about your game (2d?, top-bottom-view?, site-scroller?). Thanks -
ricochet theory - minimalistic puzzle game (august release)
by freedosh ·Top idea very original