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Name of downloaded app
by blagdonapps ·The only way to change this is to change the display name in the publisher before generating the app. You will then have to upload the new version to iTunes connect. -
Lightning effect
by Socks ·Yes, it would be much more efficient. -
Name of downloaded app
by raciukas22 ·I submitted for apple store my app, it was reviewed and adhoc tested and everything was fine. Now, once its on apple store once you download it, the name of the app on the device is like my uploaded f -
The Clap Clap Music Pack! (Great Music for Games)
by Icebox ·It is royalty free but you need to credit as Kevin Macleod mentioned on his website. -
The Clap Clap Music Pack! (Great Music for Games)
by gianni.van.haecke ·Hey guys! As my first post, I'll present to you, The Clap Clap Music Pack! (as if "Sonic Raider Semi Dori the hedgehog wasn't long enough.) You can download it from this link: https://www.dro -
How does Autorotate work?
by The_Gamesalad_Guru ·Nope just make sure both in scenes and in the publishing system everything you want is checked for rotation. -
Does “No Watermark” version mean we’re free to use the art?
by Braydon_SFX ·Honestly, I would assume that if it came un-watermarked, and since it usually comes with the art watermarked, that you are free to use it. I'll report back when I speak with him. -
Thunderchilds Complete Guides to iOS and Mac Publishing
by Thunder_Child ·(Quote) -
Does “No Watermark” version mean we’re free to use the art?
by floatingwoo ·Thanks guys. Hey Braydon, I think he said he tried to get a hold of you. So @uptimistic? is he the last word on this? Sorry I have never re-skinned, so I haven't a clue how this works. -
Battery Licker coming soon!
by 8bitninja ·Update 1.01 is now live. Thanks to everyone for all the awesome feedback. You have all helped in making Battery Licker a better game. Hope you all enjoy the improvements. Maybe next time I should do a -
Lightning effect
by jonmulcahy ·(Quote) -
Thunderchilds Complete Guides to iOS and Mac Publishing
by jtadeo ·Lately, the apps I've worked on only got me as far as a local test build then I would hand it off to the client(s). I just had to make sure my APIs worked and that was it. -
Lightning effect
by The_Gamesalad_Guru ·(Quote) -
How does Autorotate work?
by The_Gamesalad_Guru ·Are you doing an adhoc? Make sure you check both in the publishing system -
Lightning effect
by Socks ·If there are only three lightening images, and you want their playback order randomised . . . -
Lightning effect
by Socks ·Did you do that in a 3D application or is actual video footage of a real storm ? -
White Only Sprites in PhysicsEditor
by Socks ·And then duplicated a bunch of these actors in a column like this (obviously here you can only see the collision shape rather than the actual actors) - the top actor was fixed (movable unchecked), so -
White Only Sprites in PhysicsEditor
by AlchimiaStudios ·I got this error (invalid json) a bunch with physics editor data, but for me it ended up just being the GS plugin producing incorrect JSON syntax. But you definently can have multiple polygons. -
Lightning effect
by jonmulcahy ·You can use changeImage to create your own animations too, and have only a single set of rules. Create another attribute called type, and use that in a few change attribute rules -
White Only Sprites in PhysicsEditor
by KevinCross ·So you're saying I could have created a doughnut/ring collider by adding multiple polygons to the one image? (like the example in the cookbook) I got an invalid json file when I did this in PhysicsEdi