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White Only Sprites in PhysicsEditor
by Socks ·Stop doing that ! (Image) -
White Only Sprites in PhysicsEditor
by KevinCross ·I've sorted it now. I've created one collision shape with multiple points to fill the ring. Had to do it manually. The first time I tried it I copied the cook book example and created multiple polygon -
White Only Sprites in PhysicsEditor
by KevinCross ·I have two problems. One I've got multiple images in the one collision shape file (GameSalad obviously doesn't support that) that problem is easy to sort, just have one collision shape file for each i -
White Only Sprites in PhysicsEditor
by Socks ·From what I can tell that route doesn't suit your purposes, so stop it ! (Image) -
White Only Sprites in PhysicsEditor
by KevinCross ·So I've looked at the json file, one that has 12 images in and there's no mention of image names in it. There's no id's in the file at all so I'm confused as to how GameSalad knows which one to pick w -
White Only Sprites in PhysicsEditor
by KevinCross ·apply that json file to an actor in GameSalad it doesn't then ask you which part of the json file you want to apply to the actor so it must match up on the image name (unless of course PhysicsEditor -
White Only Sprites in PhysicsEditor
by Socks ·There is no connection between an actor and its image and what collision data you import as far as I'm aware. I'm also a little confused by the idea that a "published file . . . has collisio -
What's the best way to make a game in other resolutions?
by Gnarly ·You must have images as well?? -
White Only Sprites in PhysicsEditor
by Socks ·More generally speaking this is - for me at least - an ongoing issue with GameSalad, the system encourages users to author assets that you want to control the colour of in white, but makes no allowanc -
What's the best way to make a game in other resolutions?
by Socks ·Resolution independence simply produces a set of additional low resolution assets for older/slower lower resolution devices, it has no effect on the quality of your game. -
White Only Sprites in PhysicsEditor
by KevinCross ·I didn't see the trace tolerance doing anything for me. I did try it. The trace around the ring works fine but the whole collision area is a solid circle, not a ring. I think I bumped the trace tolera -
Sway - A tilt motion game (massive update!) coming in Feb
by BazookaTime ·Looking forward to the iOS update, looks like you have put a lot of work into this. -
Trump's Mission Impossible -IOS Game App
by BazookaTime ·I tried out your game, didn't have much fun. That template works much better in portrait mode and I think the game would be more fun if you just focused on shooting the Trumps out of the air, the gr -
Trump's Mission Impossible -IOS Game App
by rasco1010 ·Over 5,000+ downloads already in less than 4 hours. Thank you guys -
White Only Sprites in PhysicsEditor
by adent42 ·If it's based on transparency, you can also start with the magic wand tool to get the basic shape blindly. It's not much help if you're fine tuning, but i find between the wand and changing the trace -
Sway - A tilt motion game (massive update!) coming in Feb
by http_gamesalad ·the game! So if anyone would like please download or update the game and give me thoughts on it! Thank you (Image) -
What's the best way to make a game in other resolutions?
by Wonder Maru ·Do you need more info? -
White Only Sprites in PhysicsEditor
by KevinCross ·each image? For each image I can probably see how that would work but if it's all in one and you apply the whole json file to one actor it must match up on the image name. If that is the case then I -
Heads up for 1.25 release
by Socks ·Yes, that's what GameSalad appears to do, the rasterization process doesn't appear to be dynamic. -
White Only Sprites in PhysicsEditor
by Braydon_SFX ·I'm pretty sure I've applied a custom collision shape to an actor that did not have the image I originally created the shape based off of. So, I think you could create the shape off of a darker image