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  1. Background Image Maximum Size for Desktop 2D RPG Game.... ( DMG and EXE )

    Socks
    by Socks · March 2015
    The largest size image GameSalad will allow you to import is 2048 x 2048 pixels, but there is no limit (at least that I am aware of) to the scene size, for example you can have a 10 million x 10 milli
  2. stretch, over scan, & letter box problem.

    http_gamesalad
    by http_gamesalad · March 2015
    Okay so you do resolution for all the ipod touch , iPhone , & ipad gen? Would you mind telling me all the resolutions you use? (Image)
  3. Merged: How can do that

    add13some
    by add13some · March 2015
    I want ask you for the first time when I make a new game in gamesalad after press blank game show me a new window choose from this window platforms like iPhone, iPad ETC.
  4. Merged: How can do that

    add13some
    by add13some · March 2015
    I want ask you for the first time when I make a new game in gamesalad after press blank game show me a new window choose from this window platforms like iPhone, iPad ETC.
  5. That research guy a few months ago...

    tatiang
    by tatiang · March 2015
    Well said! I've participated, too, in an ongoing conversation and I've found it stimulating and interesting to think about my various roles on the forums.
  6. Game of the Month: March Submissions Thread

    KillerPenguinStudios
    by KillerPenguinStudios · March 2015
    (Quote)
  7. Zip-align error when i'm trying to upload my apk to the google play consule

    ofekez
    by ofekez · March 2015
    (Quote)
  8. New build is making our visuals blurry

    Lovejoy
    by Lovejoy · March 2015
    (Quote)
  9. platform spawning problem.

    RabidParrot
    by RabidParrot · March 2015
    For instance you are using an iPad, 768x1024,
  10. Problem with IAPs on Game Salad Stable Release 0.13.7 an iOS 8.1.3 - BINARY REJECTED -

    Armelline
    by Armelline · March 2015
    The reviewer probably just had a slow connection when they were testing on iPad.
  11. Problem with IAPs on Game Salad Stable Release 0.13.7 an iOS 8.1.3 - BINARY REJECTED -

    JPGamesFactory
    by JPGamesFactory · March 2015
    But in the mail specifies that the app does not work on iPad with iOS 8.3.1
  12. Zip-align error when i'm trying to upload my apk to the google play consule

    jigglybean
    by jigglybean · March 2015
    Search for zipalign on your PC. I havent used the Windows one for a while but i think you need to use a different one thats hidden else where. Either in Gamesalad or under JAVA program files.
  13. GameSalad for Apple Watch?

    scottharrrules43
    by scottharrrules43 · March 2015
    (Quote)
  14. GameSalad for Apple Watch?

    jonmulcahy
    by jonmulcahy · March 2015
    What strikes me as funny is the comments I'm reading about the apple watch are in some cases word for word about the iPod, iPhone, MacBook air and iPad.
  15. Problem with IAPs on Game Salad Stable Release 0.13.7 an iOS 8.1.3 - BINARY REJECTED -

    JPGamesFactory
    by JPGamesFactory · March 2015
    We discovered one or more bugs in your app when reviewed on iPad running iOS 8.1.3 on both Wi-Fi and cellular networks.
  16. stretch, over scan, & letter box problem.

    Braydon_SFX
    by Braydon_SFX · March 2015
    (Quote)
  17. Zip-align error when i'm trying to upload my apk to the google play consule

    ofekez
    by ofekez · March 2015
    I signed it with the APK signer and this is where i founded the "zipalign" file:
  18. A Long Way Home - WIP Thread for conversion to FireTV/Gamepad support

    jonmulcahy
    by jonmulcahy · March 2015
    It's tricky. The widescreen conversion would make it letterboxed on the iPad, which would be OK, but not ideal. It would fit perfectly on phones, but I fear the dialog boxes would be too small. I kept
  19. stretch, over scan, & letter box problem.

    jonmulcahy
    by jonmulcahy · March 2015
    Letterbox is the best way, but apple does not allow letterbox apps on the iPhone, only iPad.
  20. FireTV app rejections or development issues? Let us (and Amazon) know here!

    pokapola
    by pokapola · March 2015
    I just have one of my games accepted by Amazon after numerous times of rejection by them. One issue that I had experienced is that, once in awhile they would say that my game does not cover at least 8
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