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  1. Mathematical problem

    tatiang
    by tatiang · March 2016
    @Armelline I think they are wanting to know how to find the x,y position of a point on a circle given the x,y coordinates of the center of the circle. Of course, you'd need to know the measurement of
  2. Mathematical problem

    OrvilFox
    by OrvilFox · March 2016
    The green dot is an actor and the circle is another actor.
  3. Mathematical problem

    Armelline
    by Armelline · March 2016
    There must be more to your question. The X/Y position of the dot is known to the dot, and can be passed easily to the circle or any other actor. Please explain in more detail what you mean (Image)
  4. how to do multi-language?

    MentalDonkeyGames
    by MentalDonkeyGames · March 2016
    That is true. Ofcourse you could / should still have an option to choose the language somewhere in the game.
  5. how to do multi-language?

    Armelline
    by Armelline · March 2016
    I'd still go with one, though. Even if it's an option that isn't presented by default. There are a lot of reasons someone might want to play a game in a different language. Just two examples - someone
  6. how to do multi-language?

    MentalDonkeyGames
    by MentalDonkeyGames · March 2016
    You could use the platform attributes to determine what language the players device is set to, and display texts in that language. This way you don't need a manual language selection.
  7. how to do multi-language?

    OrvilFox
    by OrvilFox · March 2016
    Yes. Fantasy Nations has a choice of languages including English and Chinese, and more languages can be added if a new translation done. What I did is put a language determine attribute.
  8. Facebook integration

    Dues
    by Dues · March 2016
    @RabidParrot has a facebook service you can use. Here's a link to that discussion:
  9. Heads up for 1.25 release

    Nabbo (ReflectiveByte)
    by Nabbo (ReflectiveByte) · March 2016
    (Quote)
  10. Quantum Sheep presents 'Air Supply SOS (Save Our Sheep)' :)

    jonmulcahy
    by jonmulcahy · March 2016
    I see what you did there
  11. Application Loader Won't Work

    The_Gamesalad_Guru
    by The_Gamesalad_Guru · March 2016
    Make sure you are using a distribution certain and not ad hoc
  12. How do I get the enemy to just shoot non stop

    owen_dennis
    by owen_dennis · March 2016
    Make your bullet actor, then spawn it in a timer inside the actor you want shoot.
  13. Game over attribute

    JIGGSZ_ALEJANDRO
    by JIGGSZ_ALEJANDRO · March 2016
    You have to set a rule when the replay button is clicked change the gameover back to false and change scene back to the game
  14. Explosion / Bounce Problem

    RThurman
    by RThurman · March 2016
    OK on "random" but remember that in game development, it is a technical term (as in "random number").
  15. Difference between Numeric expression and attribute?

    Socks
    by Socks · March 2016
    wouldn't rule out your knees, you'd be surprised how much data can be stored on your knees with good good biro technique.
  16. Help needed! Multiple animations for character movement?

    Bellow
    by Bellow · March 2016
    after that you need to use game.position attribute right.
  17. Quantum Sheep presents 'Air Supply SOS (Save Our Sheep)' :)

    quantumsheep
    by quantumsheep · March 2016
    Nice to see you too (Image)
  18. Difference between Numeric expression and attribute?

    tatiang
    by tatiang · March 2016
    @Socks no, I agree that it's possible to store/save an expression value in an attribute. I was referring to the concept of somehow storing/saving an expression without needing attributes (or tables).
  19. 7 years of GameSalad goodness!

    PhilipCC
    by PhilipCC · March 2016
    It is you and the other GS Elite that keep me inspired and plugging away. Thank you for your generosity with your time, templates and tutorials.
  20. Explosion / Bounce Problem

    RThurman
    by RThurman · March 2016
    Not sure what "a seemingly random, but fixed direction" means.
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