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Mathematical problem
by tatiang ·@Armelline I think they are wanting to know how to find the x,y position of a point on a circle given the x,y coordinates of the center of the circle. Of course, you'd need to know the measurement of -
Mathematical problem
by OrvilFox ·The green dot is an actor and the circle is another actor. -
Mathematical problem
by Armelline ·There must be more to your question. The X/Y position of the dot is known to the dot, and can be passed easily to the circle or any other actor. Please explain in more detail what you mean (Image) -
how to do multi-language?
by MentalDonkeyGames ·That is true. Ofcourse you could / should still have an option to choose the language somewhere in the game. -
how to do multi-language?
by Armelline ·I'd still go with one, though. Even if it's an option that isn't presented by default. There are a lot of reasons someone might want to play a game in a different language. Just two examples - someone -
how to do multi-language?
by MentalDonkeyGames ·You could use the platform attributes to determine what language the players device is set to, and display texts in that language. This way you don't need a manual language selection. -
how to do multi-language?
by OrvilFox ·Yes. Fantasy Nations has a choice of languages including English and Chinese, and more languages can be added if a new translation done. What I did is put a language determine attribute. -
Facebook integration
by Dues ·@RabidParrot has a facebook service you can use. Here's a link to that discussion: -
Heads up for 1.25 release
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Quantum Sheep presents 'Air Supply SOS (Save Our Sheep)' :)
by jonmulcahy ·I see what you did there -
Application Loader Won't Work
by The_Gamesalad_Guru ·Make sure you are using a distribution certain and not ad hoc -
How do I get the enemy to just shoot non stop
by owen_dennis ·Make your bullet actor, then spawn it in a timer inside the actor you want shoot. -
Game over attribute
by JIGGSZ_ALEJANDRO ·You have to set a rule when the replay button is clicked change the gameover back to false and change scene back to the game -
Explosion / Bounce Problem
by RThurman ·OK on "random" but remember that in game development, it is a technical term (as in "random number"). -
Difference between Numeric expression and attribute?
by Socks ·wouldn't rule out your knees, you'd be surprised how much data can be stored on your knees with good good biro technique. -
Help needed! Multiple animations for character movement?
by Bellow ·after that you need to use game.position attribute right. -
Quantum Sheep presents 'Air Supply SOS (Save Our Sheep)' :)
by quantumsheep ·Nice to see you too (Image) -
Difference between Numeric expression and attribute?
by tatiang ·@Socks no, I agree that it's possible to store/save an expression value in an attribute. I was referring to the concept of somehow storing/saving an expression without needing attributes (or tables). -
7 years of GameSalad goodness!
by PhilipCC ·It is you and the other GS Elite that keep me inspired and plugging away. Thank you for your generosity with your time, templates and tutorials. -
Explosion / Bounce Problem
by RThurman ·Not sure what "a seemingly random, but fixed direction" means.