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  1. Hello All!

    Gnarly
    by Gnarly · March 2016
    Watch the tutorials and just start. You will be surprised how quick you learn.
  2. Finger Dungeon launched!

    BigDave
    by BigDave · March 2016
    @Braydon_SFX thank you (Image)
  3. Finger Dungeon launched!

    BazookaTime
    by BazookaTime · March 2016
    Played through the game got all but four coins. Excellent game, I hope it does well for you. I encounters the bug where coins were sometimes not counted as you pick them up, not sure if the cause.
  4. Do you feel shy to carry glasses?

    bernardo.chuecos
    by bernardo.chuecos · March 2016
    To be honest I think half the people I see everyday wear glasses, so don't feel bad wearing them, there's more people out there that have to wear them than you think (Image)
  5. Heads up for 1.25 release

    owen_dennis
    by owen_dennis · March 2016
    That's cool. I was hoping it would come out this past week as I now have two weeks off from work to make games, but I guess it'll probably be another month or so. :-/
  6. Heads up for 1.25 release

    pHghost
    by pHghost · March 2016
    Not yet, but a lot of progress is being made daily. The custom fonts are pretty much there and currently looking amazing (even custom made pixel-perfect 8bit fonts).
  7. Heads up for 1.25 release

    The_Gamesalad_Guru
    by The_Gamesalad_Guru · March 2016
    (Quote)
  8. Heads up for 1.25 release

    Socks
    by Socks · March 2016
    Could you stick the Rotation bug (above) onto the 1.25 bug list too (I'm not able to do so myself), much appreciated !
  9. Heads up for 1.25 release

    As_Of_Latte
    by As_Of_Latte · March 2016
    @ETGgames Are you beta testing 1.25? How can you tell if the new fonts are looking crisp and amazing (Image)
  10. Need a little help here with some logic that doesn't seem to be making sense

    Deviros
    by Deviros · March 2016
    @Braydon_SFX
  11. Game of the Month: March Submissions Thread

    zweg25
    by zweg25 · March 2016
    think of it as competitive candy crush because you are racing against the clock to power up and beat your opponent. It is called iNstaStars!
  12. Need a little help here with some logic that doesn't seem to be making sense

    Braydon_SFX
    by Braydon_SFX · March 2016
    You may need to wrap the change attribute in a short timer to ensure that it's firing correctly. You won't have to do this in Creator 1.25 as we will have the ability to run behavior sequentially; we
  13. Developer Needed (Paid)

    Hopscotch
    by Hopscotch · March 2016
    @tommy5253 you can also contact us directly at APPFormative if you need development support.
  14. Need a little help here with some logic that doesn't seem to be making sense

    Deviros
    by Deviros · March 2016
    It is in essence, a laser beam. That's supposed to stop spawning more laser beam parts when it hits a 'floor' piece. That logic is sound - if it his a floor object, that section of the laser destroy
  15. Lump has another year PRO - Free present for you inside

    LumpApps
    by LumpApps · March 2016
    Cool! If you can show me what it looks like @dimsdale
  16. Nomenclature for game.Clock.Month to text?

    mhedges
    by mhedges · March 2016
    On to the good stuff. Is there a nomenclature for displaying game.Clock.Month as text - say, "March" or "Mar"? Or do I have to create rules and/or use a table?
  17. More Customizable Loading Images?

    Dues
    by Dues · March 2016
    It was ine of the most asked for features a couple of years ago. You never know what the future holds
  18. Finger Dungeon launched!

    BigDave
    by BigDave · March 2016
    I loved working on this one and I hope you can feel that playing it.
  19. Developer Needed (Paid)

    gingagaming
    by gingagaming · March 2016
    I Have just dropped you a PM @tommy5253
  20. How to create game by using Timer??

    satoshiwakata
    by satoshiwakata · March 2016
    Thank you. I try to do. If I have any problem, I will ask you in this board^^.
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