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IAP issue.. Purchase does not complete.
by Armelline ·The callback attribute should just be any attribute you make that you use to store the response from the server. If it's -1 it can't connect and IAPs won't be able to be processed. If you get back -1 -
App Binary RC 1.25.20210406 - Loading Fixes. macOS Full Screen Fix
by adriangomez ·thank you -
IAP issue.. Purchase does not complete.
by sinbot ·Thank you. I'll make those fixes. -
IAP issue.. Purchase does not complete.
by solnika ·May I ask another question you might be able to answer, does the "request purchase data" still call the login popup, or is it safe to put it at the start of the game? -
Setup the AdMob ad network to earn money step by step?
by solnika ·@ForumNinja can you also comment on this ? -
IAP issue.. Purchase does not complete.
by Armelline ·You also do need to save the PurchaseTable, it is pulled each time the game loads when "Request Purchase Data" is triggered. -
IAP issue.. Purchase does not complete.
by Armelline ·The second rule seems to say "Test Expression game.PurchaseTable contains Purchased" - that's not a valid table reference, and if you use "contained" rather than &a -
Setup the AdMob ad network to earn money step by step?
by ForumNinja ·On my end currently, adding a new app is done by clicking the add app button under the apps tab on the left side of AdMob's interface. -
Setup the AdMob ad network to earn money step by step?
by Miss Chui ·However, I am confused about this step: -
Free Music Resource
by Eric Matyas ·You asked for it, you got it: -
What's the best way to record game play for a trailer?
by pinkio75 ·Try to compile the game in a mac app (you can't need to sign it) after download the game in your desktop and launch it in fullscreen so use ScreenFlow to record the gameplay. -
I have a weird question, maybe someone will knows...
by adent42 ·It wouldn't prevent an ad from showing, but you wouldn't know when the new reward has been, uh, rewarded. -
App Binary RC 1.25.20210406 - Loading Fixes. macOS Full Screen Fix
by adriangomez ·Full screen ads from applovin through ironsource don't work. Absolutely not a big deal for me but wanted to mention it just in case: -
GameSalad Developer Survey 2021
by adriangomez ·@adent42 That is my reason. Especially if you distribute your app in stores that the phones might not have Google integration. -
How do you remove your app from the developer build section?
by pinkio75 ·Try to contact Apple if you can't log in transporter. -
How do you remove your app from the developer build section?
by adriangomez ·I think he might be using an old version of transporter. The new version doesn't care. you can send the same app over and over again. -
How do you remove your app from the developer build section?
by bob loblaw ·have you added the build to a newly created update? - then submitted for review? if that’s the case you can just reject the build, but otherwise, you should be able to just send in a new version in tr -
How do you remove your app from the developer build section?
by adriangomez ·Sorry for your frustration but this problem you are having with the transporter has nothing to do with GameSalad. You still need Transporter or something like it to push your code with Unity (xCode Or -
How do you remove your app from the developer build section?
by sinbot ·You would think so. Transporter wasn't letting me and it sounded like it was due to the prior upload. I have no idea of actual cause tho. At this point something doesn't work every time I try to do so -
How do you remove your app from the developer build section?
by adriangomez ·Just send a new one. What do you mean you can't send another one? Open up transport drag the new one over the window. And it should go. This happens to me all the time.