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Moving an actor in a particular axis - not working?
by jonmulcahy ·wouldn't you be keeping the x value static? Otherwise they are spawning all over the map? -
Moving an actor in a particular axis - not working?
by Karim_S ·My game is a shooter, the playable actor is positioned to the far left and the enemies to the far right, I'd like to set a margin for their spawning (approx up to mid-screen) beyond which they cannot -
Moving an actor in a particular axis - not working?
by Karim_S ·Spawn Actor -
How to make actor an disappear when colliding with another actor an reappear in a random place
by tatiang ·I was getting mixed up with another person who wanted to spawn at the edges of the scene. -
How to make actor an disappear when colliding with another actor an reappear in a random place
by TheTiger ·Hi tatiang, I'm kind of confused. Would I put that behaviour in the apple actor? And would I need to delete the other spawn actor behaviour? -
Help with shooting at mouse on platformer!
by tatiang ·Are you using the actor's self.position.X and self.position.Y for the destination of the bullet actor? What does your spawn actor behavior look like (especially the x/y values)? How are you making t -
Dont spawn more than once in one spot?
by RThurman ·Just a question though.... are you sure you need to have actors spawn in all four positions before the spawning sequence starts over? -
How to make actor an disappear when colliding with another actor an reappear in a random place
by TheTiger ·(Quote) -
Tables Functions
by motorcycle boy ·I made another thread about this but perhaps this is the place. Doodle jump type game. How to use tables to spawn obstacles triggered at various heights jumped. Also attributes for changing speed of o -
How to make actor an disappear when colliding with another actor an reappear in a random place
by TheTiger ·Do you know how I would do it so the apple spawns inside of the walls and also not under the buttons? -
What does Touch Counts and Active mean?
by CodeMonkey ·--Spawn Actor: Projectile (Which stores locally the game.TargetX and game.TargetY values) before moving to that position. -
Questions about building an RPG
by tatiang ·It's kind of a big question. Can you break it up into smaller parts? Like "how do I choose a random actor to spawn?" or "How do I move enemies in a random arc?" o -
how to spawn and destroy spawned actors
by tatiang ·Actually, the Add Row behavior should probably go in the spawner actor and then you could change game.spawnOrder to tableRowCount(game.Table 1). -
Dont spawn more than once in one spot?
by FlyboyTrevy_ ·And yes I have removed the *125 and replaced the coordinates in the spawn table. -
Can anyone help me (with tables)
by pitikarmol ·I'm working on a game where you need to cut off the screen and block enemies into tiny space. So i need that every time my actor cuts off the screen another actor to spawn right after (a box). And if -
How to make actor an disappear when colliding with another actor an reappear in a random place
by tatiang ·If you mean spawn actor (apple actor) then it should work the way you set it up. -
How to make actor an disappear when colliding with another actor an reappear in a random place
by TheTiger ·Destroy this actor and spawn actor, (the snake), with the x=random and y=random. -
how to spawn and destroy spawned actors
by tatiang ·You've set up the position saving correctly. But you'll need an actor to loop over the game.Table 1 table and spawn an actor for each row using the saved position values. It looks like you tried sev -
Tables Functions
by pitikarmol ·I'm working on a game that cut off the screen and filling with boxes to block enemies in a tiny space. When it reaches at 80% to pass other lvl. So i wonder if i can divide the screen into cells and e -
how to spawn and destroy spawned actors
by sswisehaupt ·@tatiang HELP I am attaching my project for you to look at. The last scene is where I need help. The red gift will spawn a different red gift when player touches it. I will spawn as many time as