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  1. my new game "Roll Turtle" gamedev‬ progress prototype art :)

    Nabbo (ReflectiveByte)
    by Nabbo (ReflectiveByte) · February 2016
    Hi @kirafu , can you let me how you make gif files? do u record on mobile or GS? I want to make those too looks beautiful! Also can you please let us how u r going to market it? I need some tips (Imag
  2. Luna 2d/puzzle platformer progress

    Mr. Martens
    by Mr. Martens · February 2016
    Could the guy in the boat use a pole to advance the boat for you?
  3. my new game "Roll Turtle" gamedev‬ progress prototype art :)

    kirafu
    by kirafu · February 2016
    @tappwater Games I'm glad You like "Roll Turtle", I already work around the clock,I hope as soon as possible release "Roll Turtle",I'm doing the final Level Design
  4. Head banging stuff this rotating..

    Socks
    by Socks · February 2016
    "Flicks to 330” could mean anything. Same deal with 'rotates to -30', this could be indicative of a hundred situations, maybe you are constraining an attribute that decreases in value and the
  5. My Universal Binary Overscan Secret Weapon

    colander
    by colander · February 2016
    You can use a combination of max() and min() functions so you don't have to edit the formula depending on which side of the screen your actor is on. For example the statement "max(min(game.Sc
  6. Sneak Peek at Creator version 1.25 (Video)

    The_Gamesalad_Guru
    by The_Gamesalad_Guru · February 2016
    Not sure about that. I think @Hopscotch did a bunch of testing with it and reported his findings. Now that I've tagged him he will reply what he found. You can adjust how many times per loop by changi
  7. Sneak Peek at Creator version 1.25 (Video)

    The_Gamesalad_Guru
    by The_Gamesalad_Guru · February 2016
    I don't use the Windows version so I can't say for sure. This isn't an issue in the Mac version. Remember the team is small and they can only fix so much at once.
  8. Sneak Peek at Creator version 1.25 (Video)

    tatiang
    by tatiang · February 2016
    Run Once / Run Sequentially seems quite useful. Will Run Sequentially prevent the next behavior from running after a Loop behavior until the loop has completed? That would be so helpful. Also great
  9. help needed for actor movement

    tatiang
    by tatiang · February 2016
    Does it have to do with not resetting the value of game.In_Play back to false when you start a new game again? Or possibly another attribute (in a rule condition) that isn't being reset?
  10. Sneak Peek at Creator version 1.25 (Video)

    RedRobo
    by RedRobo · February 2016
    Great that GameSalad is becoming more powerful. Some of these changes can help make our apps run much faster and look so much more professional. Having said that I urge you not to ignore the relativel
  11. TriviaSwipe ---- The Next WordBrain?

    AlexEdson
    by AlexEdson · February 2016
    KoolGames, LLC. and GameSalad's elite coders have come together to bring you the world's most amazing TIMED-LEVELS word-solving puzzle game -- TriviaSwipe! It's addicting, and we think you're going to
  12. It's finally here|| Pong King!

    DeadpoolBro13
    by DeadpoolBro13 · February 2016
    It's not Looney Tunes music haha. Lol. ANd I got the music from Kevin Macleod's free Silent Film music. It's called Batty mcfaddin by Kevin MacLeod in the game. And I am working on your problem.
  13. My Universal Binary Overscan Secret Weapon

    RedRobo
    by RedRobo · February 2016
    Thanks so much for sharing this...a game changer for me...so simple (Image)
  14. Sneak Peek at Creator version 1.25 (Video)

    AlchimiaStudios
    by AlchimiaStudios · February 2016
    I have a question. Can you use the loop/frame with a value of let's say .5? Or just natural numbers. Would be cool to iterate every other frame in some cases.
  15. It's finally here|| Pong King!

    Terrellort_Gaming
    by Terrellort_Gaming · February 2016
    I'm not able to start game after game over. And what are you making looney tunes music with'?????
  16. numeric expressions

    retired_830c50d3bf119e557be016b4f24844c9
    by retired_830c50d3bf119e557be016b4f24844c9 · February 2016
    @mistressinferno, as a fellow graphic designer I have to say GS is the way to go if you want to be able to spend more time on design and less time on coding. Once you learn how GS works and get a hand
  17. help needed for actor movement

    DeadpoolBro13
    by DeadpoolBro13 · February 2016
    from self.position.Y to 25. It works fine but doesn't after Game Over happens once. Then, when you choose a new color for the background, it won't allow you to click on play and the paddle just moves
  18. Sneak Peek at Creator version 1.25 (Video)

    Braydon_SFX
    by Braydon_SFX · February 2016
    Glad to hear the GS team gave you permission to show the community some of the new features in 1.25! This build is going to be super solid and while I've been having tons of fun playing with all of th
  19. numeric expressions

    mistressinferno
    by mistressinferno · February 2016
    It don't know what happened, because I tried yesterday TONS of times. With several new projects. But NOW it works.
  20. Finger Dungeon - Please give feedback on my new game

    BazookaTime
    by BazookaTime · February 2016
    I think you really have a great idea here. If you can find a way to get an endless mode working as well as adding in some more levels, you could have a hit.
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