-
magnitude for enemy attack
by RThurman ·Make the 'enemy' actors have a 200 diameter. (Most of the actor would be transparent space with the smaller 'enemy' graphic is the middle.) -
Finger Dungeon - Please give feedback on my new game
by Terrellort_Gaming ·Hey man Big dave, you have some great games in your account. If you are looking for partnership, then tell me, I know people who have finished their high quality games, and are looking for someone to -
Finger Dungeon - Please give feedback on my new game
by BigDave ·Yep the initial idea was to have an Orc Advanced Dungeon expert, one eyed and scared giving you instructions or just comments. -
Trail direction help
by Hopscotch ·If you have variable speeds, then particles will not work. The above uses spawned actors, matching the background speed. -
Heads up for 1.25 release
by The_Gamesalad_Guru ·and for Mac most of the heavy work is already done. I know they want parallel builds but sometimes you just need to adjust. I know I have a 20 video series ready to go and online and that GSHelper ha -
Heads up for 1.25 release
by Braydon_SFX ·@Lost_Oasis_Games - I think you misunderstood me. (Image) -
Finger Dungeon - Please give feedback on my new game
by Chunkypixels ·I think you should do a crossover with Orcs! and have characters from your orcs game as pop-ups giving hints or instructions. Maybe use them for the things like @KevinCross mentioned. Seems too good a -
Heads up for 1.25 release
by The_Gamesalad_Guru ·+1 This already lives on the Mac. It's just hidden, but if you have an old file with it enabled you can access it in any current Mac creator version. -
Trail direction help
-
Trail direction help
by Matti91 ·@Hopscotch thank you for your answer. I've tried to play around with the numbers, but I just can't get it to work like I want... -
Finger Dungeon - Please give feedback on my new game
by KevinCross ·I just pictured a band of goblins brandishing clubs that jump on the ball when you hit a wall, which in turn causes the screen to fade to black as the light is extinguished and dies... -
Heads up for 1.25 release
by Terrellort_Gaming ·detail from staff. And as soon as I gather money to purchase the Pro year membership, I will buy GameSalad. But still anyways, GameSalad Rocks! Let's interpolate together.(btw english is not my first -
It's finally here|| Pong King!
by Terrellort_Gaming ·Deadpool Bro when is it releasing on iphone? And how much oney will you put on marketing? -
Finger Dungeon - Please give feedback on my new game
by KevinCross ·If you zoomed out you could give the impression you're being chased through the dungeon by having an actor at the bottom of the scene running behind (a bit like Temple Run) -
It's finally here|| Pong King!
by DeadpoolBro13 ·(Quote) -
Finger Dungeon - Please give feedback on my new game
by MentalDonkeyGames ·Tried it and liked it very much! Hope it does well. -
Finger Dungeon - Please give feedback on my new game
by BigDave ·yep. You would have been thinking right on the final mobile versions. -
Finger Dungeon - Please give feedback on my new game
by BigDave ·If you have a couple of minutes to test it and give me feedback on it this would be helpful. -
Detecting how long is the sound file to sync lip animation
by The_Gamesalad_Guru ·Nope. I've done long animations synced. Just make a list of the audio lengths and add a timer to the next audio track. Or use a stepped integer to trigger each animation and audio. It's not that hard. -
Heads up for 1.25 release