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  1. Heads up for 1.25 release

    crestwoodgames
    by crestwoodgames · February 2016
    I love GS and developing on this platform is really easy. I make "simple" apps and the community is awesome. I have played around with Unity and Playmaker and wonder if this is the w
  2. Heads up for 1.25 release

    BigDave
    by BigDave · February 2016
    Now Graphene would make more and more sense to start fresh.
  3. It's finally here|| Pong King!

    DeadpoolBro13
    by DeadpoolBro13 · February 2016
    (Quote)
  4. It's finally here|| Pong King!

    DeadpoolBro13
    by DeadpoolBro13 · February 2016
    Thank you so much! I will conder those things.
  5. Heads up for 1.25 release

    Two.E
    by Two.E · February 2016
    You can manage your subscription including canceling or placing your account on hold through your account settings page. http://auth.gamesalad.com/account/settings
  6. Scribbled Arena - A top-down twin stick shooter made doodle art!

    apargames
    by apargames · February 2016
    Hello guys, i'm new to this forums and this is my first post. With a small introduction i wanted you people to see our game we've been working for sometime.
  7. Realizing the top of an actor problem

    The_Gamesalad_Guru
    by The_Gamesalad_Guru · February 2016
    All you need to do is add an actor to spots where you want the hero to be able to jump just like the ground. Just add that actor to your jump rules and set the rule to any or just put any jump able ac
  8. Jump through platform problem...

    The_Gamesalad_Guru
    by The_Gamesalad_Guru · February 2016
    Yes. You have to think of thing from the middle positions. All that data is the middle position. Every actors self.position is the middle.
  9. Free game/app My Ménière's

    een2drie
    by een2drie · February 2016
    I made this app because I have Ménière's myself for about 12 years. Over the years I stumbled upon a 'problem', namely how do you explain what Ménière’s is. It's quite a lot, tinnitus, hyperacusis, de
  10. Jump through platform problem...

    digitalzero
    by digitalzero · February 2016
    Absolutely so would that mean i would have to make the equation considering the actor mid size to make this work?
  11. APP game made entirely of Handcrafted Paper Models

    gamesalamander
    by gamesalamander · February 2016
    (Quote)
  12. Bounce into Existence (new v2) - Simple drag and drop code to bounce actors into existence.

    Wonder Maru
    by Wonder Maru · February 2016
    Hey hello! I tried to use this, but probably since the various updates in GS since last time you updated this, it doesn't work. I change the file extension as you said above (and hello from the futur
  13. It's finally here|| Pong King!

    freneticz
    by freneticz · February 2016
    (Quote)
  14. It's finally here|| Pong King!

    BazookaTime
    by BazookaTime · February 2016
    Cool, just stick with it. Anything you can add or polish up will just make it more appealing when you release it.
  15. From my initial look at the GameSalad system, I am very impressed.

    Socks
    by Socks · February 2016
    (Quote)
  16. It's finally here|| Pong King!

    firemaplegames
    by firemaplegames · February 2016
    I'm a little older, so Pong King really reminds me of the classics like Breakout and Arkanoid - but without all of the irritating blocks and sound effects. It allows you to focus on the core gameplay,
  17. spawning too many actors on collide

    Wonder Maru
    by Wonder Maru · February 2016
    you just gained a new subscriber on your youtube channel by the way (Image)
  18. It's finally here|| Pong King!

    DeadpoolBro13
    by DeadpoolBro13 · February 2016
    I want to thank @BazookaTime for giving me the idea for this! He said I should add "different backgrounds" and in this update you can choose between the good old black, a very bright
  19. Combine data from 50 database rows?

    tatiang
    by tatiang · February 2016
    (Quote)
  20. Combine data from 50 database rows?

    GeorgeGS
    by GeorgeGS · February 2016
    Seems like tableColSum would sum them for you without the overhead of an external loop and extra complicated syntax.
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