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It's finally here|| Pong King!
by DeadpoolBro13 ·(Quote) -
It's finally here|| Pong King!
by DeadpoolBro13 ·(Quote) -
Help in spawning another character at the position of the character already on the scene
by tatiang ·Then when you want to spawn another actor, choose a random row (self.randomRow) from the table and spawn at x=tableCell(tableName,self.randomRow,1) and y=col tableCell(tableName,self.randomRow,2) . -
Heads up for 1.25 release
by AlchimiaStudios ·I'm fine with an update every quarter or heck even every 6 months, but you gotta have it be stable if you want people to be patient. -
spawning too many actors on collide
by The_Gamesalad_Guru ·Because you are using a interpolate. What amount of time are you using? Set the time to .03 this is one code cycle. -
Jump through platform problem...
by The_Gamesalad_Guru ·depends on the size of you hero. Remember all positions are pulled from the center of actors. So you have to take into account the bottom half of the platform and the top half of your hero in your num -
Adobe Illustrator
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Adobe Illustrator
by tatiang ·I haven't had this happen in CS 6 on a Mac (OS X 10.10 and earlier). Since this is a GameSalad forum I don't know that you'll get a lot of help regarding Illustrator here so you might consider postin -
Heads up for 1.25 release
by Armelline ·Pretty sure I said unfair. Because, you know, I meant unfair. Your points are ones you and I and others have hammered on about for years, the difference is I'm happy to recognise the areas they've mad -
Adobe Illustrator
by Terrellort_Gaming ·Yes adobe has lot problem. You can try restarting AI and see the issue fixed. -
Heads up for 1.25 release
by AlchimiaStudios ·Often times I don't get responses via chat at all, or very delayed responses. No indications whether 1.25 will have fixes for these issues at all, just "custom fonts" are coming. -
spawning too many actors on collide
by Wonder Maru ·When I tap on the screen, the mouse stand still and everything moves down of a certain amount of pixels on every tap (I used an interpolate on the Y position to move things down). -
Heads up for 1.25 release
by quattro ·(Quote) -
Combine data from 50 database rows?
by awhedbee ·Awesome Thank you -
Combine data from 50 database rows?
by tatiang ·Oh sorry, I forgot that you needed to sum them. The only way to do that is with a Loop (or Loop over Table if PC Creator has that behavior): -
Combine data from 50 database rows?
by awhedbee ·Awesome thank you so much -
From my initial look at the GameSalad system, I am very impressed.
by mhedges ·Welcome aboard! You'll find GS easy to use based on your past experiences. -
Realizing the top of an actor problem
by tatiang ·You can either constrain a smaller actor to the top "collideable" part of the pyramid actor and use that smaller actor to detect collisions or you can use a custom collision shape fo -
Realizing the top of an actor problem
by digitalzero ·I'm making a platform game where when the player collides with the "ground" it will set its jump count back to zero.... Now everything works fine and dandy HOWEVER there is a small p -
How to make your own characters work during animation