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  1. It's finally here|| Pong King!

    DeadpoolBro13
    by DeadpoolBro13 · February 2016
    (Quote)
  2. It's finally here|| Pong King!

    DeadpoolBro13
    by DeadpoolBro13 · February 2016
    (Quote)
  3. Help in spawning another character at the position of the character already on the scene

    tatiang
    by tatiang · February 2016
    Then when you want to spawn another actor, choose a random row (self.randomRow) from the table and spawn at x=tableCell(tableName,self.randomRow,1) and y=col tableCell(tableName,self.randomRow,2) .
  4. Heads up for 1.25 release

    AlchimiaStudios
    by AlchimiaStudios · February 2016
    I'm fine with an update every quarter or heck even every 6 months, but you gotta have it be stable if you want people to be patient.
  5. spawning too many actors on collide

    The_Gamesalad_Guru
    by The_Gamesalad_Guru · February 2016
    Because you are using a interpolate. What amount of time are you using? Set the time to .03 this is one code cycle.
  6. Jump through platform problem...

    The_Gamesalad_Guru
    by The_Gamesalad_Guru · February 2016
    depends on the size of you hero. Remember all positions are pulled from the center of actors. So you have to take into account the bottom half of the platform and the top half of your hero in your num
  7. Adobe Illustrator

    retired_830c50d3bf119e557be016b4f24844c9
    by retired_830c50d3bf119e557be016b4f24844c9 · February 2016
    I haven't have anything like that happen recently and use Illustrator almost everyday. Are you maybe trying to save a remote drive that you lost connection to?
  8. Adobe Illustrator

    tatiang
    by tatiang · February 2016
    I haven't had this happen in CS 6 on a Mac (OS X 10.10 and earlier). Since this is a GameSalad forum I don't know that you'll get a lot of help regarding Illustrator here so you might consider postin
  9. Heads up for 1.25 release

    Armelline
    by Armelline · February 2016
    Pretty sure I said unfair. Because, you know, I meant unfair. Your points are ones you and I and others have hammered on about for years, the difference is I'm happy to recognise the areas they've mad
  10. Adobe Illustrator

    Terrellort_Gaming
    by Terrellort_Gaming · February 2016
    Yes adobe has lot problem. You can try restarting AI and see the issue fixed.
  11. Heads up for 1.25 release

    AlchimiaStudios
    by AlchimiaStudios · February 2016
    Often times I don't get responses via chat at all, or very delayed responses. No indications whether 1.25 will have fixes for these issues at all, just "custom fonts" are coming.
  12. spawning too many actors on collide

    Wonder Maru
    by Wonder Maru · February 2016
    When I tap on the screen, the mouse stand still and everything moves down of a certain amount of pixels on every tap (I used an interpolate on the Y position to move things down).
  13. Heads up for 1.25 release

    quattro
    by quattro · February 2016
    (Quote)
  14. Combine data from 50 database rows?

    awhedbee
    by awhedbee · February 2016
    Awesome Thank you
  15. Combine data from 50 database rows?

    tatiang
    by tatiang · February 2016
    Oh sorry, I forgot that you needed to sum them. The only way to do that is with a Loop (or Loop over Table if PC Creator has that behavior):
  16. Combine data from 50 database rows?

    awhedbee
    by awhedbee · February 2016
    Awesome thank you so much
  17. From my initial look at the GameSalad system, I am very impressed.

    mhedges
    by mhedges · February 2016
    Welcome aboard! You'll find GS easy to use based on your past experiences.
  18. Realizing the top of an actor problem

    tatiang
    by tatiang · February 2016
    You can either constrain a smaller actor to the top "collideable" part of the pyramid actor and use that smaller actor to detect collisions or you can use a custom collision shape fo
  19. Realizing the top of an actor problem

    digitalzero
    by digitalzero · February 2016
    I'm making a platform game where when the player collides with the "ground" it will set its jump count back to zero.... Now everything works fine and dandy HOWEVER there is a small p
  20. How to make your own characters work during animation

    retired_830c50d3bf119e557be016b4f24844c9
    by retired_830c50d3bf119e557be016b4f24844c9 · February 2016
    This recently changed with an update to Gamesalad. As mentioned above you can now use a 3rd party tool to create custom collisions shapes.
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