-
wrap ipa/apk with 3d party service
by solnika ·Hello, -
Graphic Design University student - available to create 2D graphics on a budget and not.
by Arthurnottheking ·You can apply and participate in the open education projects with LumussLicht - a German agency. -
Graphic Design University student - available to create 2D graphics on a budget and not.
by Arthurnottheking ·Hello, I'm a Falmouth University Online lab assistant (MA in Graphic Design). Our company is looking for graphic designers or students/interns. You can apply and participate in the open education pr -
8 Bit Space (now available on iPad)
by Glass Frog ·To any mods out there, how can I change the title thread from "WIP" to "now available on iPad"? (Thank you (Image) -
Sorting Tables - One method
by Armelline ·It will sort the 23 column, 200 row demo table in under 5 seconds (on my computer and iPad, anyway). If you have a faster method, please let me know! Bumping up the loops per frame will speed things u -
Overriding Mute Button in iOS
by MelodyCats ·It's frustrating because it's always that they have their devices (iPhone/iPad) on mute. -
Morlet wavelet for gunshut camera effect (for PROs only!!)
by RThurman ·Technically, this is not a morlet wavelet. A morlet wave starts small, builds up, and then dissipates (as shown in the graph above). But a gun shot does not build up in the beginning. It just kicks -
19:9 aspect ratio?
by bob loblaw ·build on 4:3 (ipad), each scene minimum 1700px wide, use stretch, and use a rule to change the camera width to be 19:9 relative to the height. your actors won’t stretch, they’ll stay the same size - a -
Banner Ad Positioning
by bob loblaw ·if you’re looking at making universal builds across ios and android, from a personal view, you’re better off building on a 4:3 display, like iphone legacy or ipad, because it’s easier to adjust for ne -
GameSalad Publishing Binaries (RC & Current) - Updated 2020-07-06
by AlchimiaStudios ·Thanks, I'll try building RC and see if I can find a tester with a iPad Pro 2018 to confirm. -
3... 2... 1... Let's Jam! Global Game Jam 2020
by adent42 ·Are you participating in the Global Game Jam this year? -
GameSalad Publishing Binaries (RC & Current) - Updated 2020-07-06
by AlchimiaStudios ·@adent42 Hey I was wondering if iOS universal is built using iOS 12.1 SDK now? I know some people were having issues with iPad Pro 2018's displaying in "compatibility mode" and I thi -
How's Gamesalad in 2020?
by adriangomez ·2. Works for most. I think it doesn't work on big iPad pros but half the games don't work at fullscreen resolution there. -
Android publishing Doesn't allow to finish
by MelodyCats ·You may need to relocate the zipalign once android studio & SDKs and openJDK are installed but then should able to create apk. -
Chartboost: Skipable ads possible? Ads can also be exited out with back button. :/
by graapl ·I published my game to the iOS store and Android store using Chartboost for interstitial and reward ads. I've recieved a review on my app saying that the ads shown a fair amount of times (every 4-6 le -
Universal Build Problem with my creator
by UltraLionBlu ·I thank you for the answer, the problem is this, I started creating a game in ipad landscape, when I select iphone or other devices that option does not appear, not even with the refresh. -
Universal Build Problem with my creator
by bob loblaw ·building on ipad, and using stretch for universal builds is what i think works best. to get stretch working you only need one actor on each scene to adjust the camera size (and position depending on -
getting these errors when uploading my IPA to iTunes connect using Application loader?
by four8games ·An exception has occurred: Unable to tunnel through proxy. Proxy returns "HTTP/1.1 502 Bad Gateway" -
When Published to Playstore my game is cropped
by FireCroc ·Yes, its the default setting for ipad Landscape. GS doent have a android setting. I havent used and logic for main menu. I am thinking it might be the way I published it. -
When Published to Playstore my game is cropped
by bob loblaw ·so you’re using base settings for an ipad?