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Distribute values for actors
by tatiang ·You can also do this with a single spawner actor: -
How Do I make an actor stick with another actor ?
by Japster ·@RThurman - Hey, no worries! - In the end, I had a second actor 'Stuck Dagger' than can be spawned once the log is hit, for 2 reasons... -
Hi guys! Try out my new game on Google Play Store!
by Japster ·Game.CurrentPlatformSpawnWidth = 0 (Will be calculated) -
New Actors do not appear on scenes that have been copied
by tatiang ·If you copy a scene, the copied scene should be exactly the same as the original scene. So if you have actors placed on the original scene, they should be placed on the copy. If you have a spawner a -
Anyone else have a problem trying to get an app LIVE on RevMob?
by Japster ·ie. Do AdMob supply banner ads themselves, or only mediate banner ads from publishers you set up that supply those as an option? (and does that potentially widen my choice of advertisers I can go with -
Spawning an actor consistently in a row
by Tapcodia ·i used a timer, and had it spawn an actor X amount of times, incrementing the X or Y (depending on chosen direction and actor size). So, i would put a single coin on the screen and unlock the coin, an -
Spawning an actor consistently in a row
by tatiang ·Oh okay. You can choose a random number and spawn different actors based on the value. For more info, Google spawn random gamesalad. There are videos and forum threads about how to do it. -
Spawning an actor consistently in a row
by tatiang ·(Quote) -
Spawning an actor consistently in a row
by MinoGames ·Ok thanks! Not excactly what I wanted but it's not really crucial I guess. I tried if game.isHalfway do Move. And also used game.isHalfway in the spawner, but need to figure out how not to make them o -
Spawning an actor consistently in a row
by tatiang ·http://gshelper.com/product/spawn-time-changer/ -
Animations & Special Effects Repository?
by Game On Interactive ·(Quote) -
Spawning an actor consistently in a row
by MinoGames ·Is there a way to spawn an actor every ( insert distance here ) instead of every (x) seconds ? -
Animations & Special Effects Repository?
by jamie_c ·Here is a little demo of one way to do some shooting stars. Click the star and it will spawn a bunch (20) that shoot around the screen. This doesn't use particles, just a 'regular' actor. It's simple -
Spawning an actor consistently in a row
by tatiang ·Without knowing more details such as how you're scrolling the game, it's hard to know exactly what to suggest but generally you'd want to spawn using a timer (e.g. every 2 seconds). -
Spawning an actor consistently in a row
by MinoGames ·Im trying to make a vertical endless scrolling game and I want one side to have random actors consistently spawn on top of each other on a consitent distance from one another. I'm not sure how to do t -
Wanting my actors to do different things from scene to scene
by wmgaming505 ·must also hold the space key for one second to spawn the donut. -
Wanting my actors to do different things from scene to scene
by wmgaming505 ·in my game you spawn donuts that move left to right, if you hit space they drop down and if they stack on top of each other they add +1 to the players score, but what i dont want them to do is be able -
Wanting my actors to do different things from scene to scene
by Japster ·As I say, if you're looking for something different, like only adding 1 for each collision PAIR/GROUP, or having them score points for each unique other actor they collide with even after they've coll -
How to add Actors to a scene from a library, position them and add more
by tatiang ·(Quote) -
How to add Actors to a scene from a library, position them and add more
by gambum ·Sounds like spawning a new actor is what I’m trying to accomplish. Is that it?