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  1. having problem with bouncing off angled walls.

    mikefilippi
    by mikefilippi · February 2016
    I figured it out. What I did was make them not collide, then set a rule to move the dot to the center of the paddle when they overlap and then change its motion once it gets there. Forces it to stay c
  2. Splash screen woes

    8bitninja
    by 8bitninja · February 2016
    Hey @CodeWizard , Sorry for bothering you but can you confirm if this is something you guys are aware of? Also, isn't this an issue with the publishing side and not the creator?
  3. Apple will blocks ads soon

    retired_830c50d3bf119e557be016b4f24844c9
    by retired_830c50d3bf119e557be016b4f24844c9 · February 2016
    I couldn't agree more. I WISH there were less games but more that were worth actually paying money to play.
  4. Getting back to grips with GS after a while off

    Armelline
    by Armelline · February 2016
    Very very limited if you try to do anything it's not directly designed to do.
  5. Getting back to grips with GS after a while off

    Armelline
    by Armelline · February 2016
    BuildBox is what I heard. You've proved how doable it is in GameSalad, though!
  6. Getting back to grips with GS after a while off

    Sparkyidr
    by Sparkyidr · February 2016
    What did he make it in (if you can tell us?) It's a super frustrating, yet rewarding game. I love it. (Also...Tomb of the Mask is super cool if you haven't tried that)
  7. actors spawning on one of three positions, randomized?

    Zompar
    by Zompar · February 2016
    Hi, I am working on a remake of orc attack (you have to defend a castle by throwing rocks down onto orcs who climb the walls on ladders). my problem: i have three ladders standing on the castle wall a
  8. Your app is using an unsafe implementation of the X509TrustManager

    weblantis
    by weblantis · February 2016
    @iKandy: After you updated your app you have to delete the warning for the old version. So far I've updated 11 apps and all are published and the error is gone.
  9. Your app is using an unsafe implementation of the X509TrustManager

    luke2125
    by luke2125 · February 2016
    When is version 1.25 going to be release? Thank you......
  10. Sprite Sheets

    Gnarly
    by Gnarly · February 2016
    No, images have to be imported as before. wow. You pulled that from 2013.
  11. how to make a scene won as angry birds

    RCT_Games
    by RCT_Games · February 2016
    Depending on if you want the actors to move or not when the game is over it may be a good idea to make a game playing Boolean. Then place all the actor attributes inside of a if game playing is true r
  12. Your app is using an unsafe implementation of the X509TrustManager

    Armelline
    by Armelline · February 2016
    My experience with this issue has been that rules you create/move/paste/edit with 1.24 will experience this bug, but ones created before the bug was introduced will work - so long as you don't move or
  13. Game Salad Staff, please look at this.......This is from Google Play......

    Icebox
    by Icebox · February 2016
    @luke2125 You can check this thread for answers
  14. Same tex on all layers

    KevinCross
    by KevinCross · February 2016
    It sounds like you've got one Actor displaying text and you're using the same actor on both layers. When you change the prototype of an actor all copies of it take on that change, unless you unlock an
  15. Game Salad Staff, please look at this.......This is from Google Play......

    luke2125
    by luke2125 · February 2016
    How to fix apps containing an unsafe implementation of TrustManager
  16. Your app is using an unsafe implementation of the X509TrustManager

    drizzling
    by drizzling · February 2016
    The latest version of gamesalad has got issues with tables cell value and when update your game using 1.24.2, ur release game have a high possiblitly encountering these issues. (I tried adhoc n experi
  17. please help. resize target (smaller) after seperate collision (eg: lives)

    Socks
    by Socks · February 2016
    For situations like this I usually make an interruptible interpolate using a constrain like this:
  18. Publishing question

    leigh.armstrong98
    by leigh.armstrong98 · February 2016
    So Gamesalad Pro is not worth it as presumably I can still publish to these stores and save money by going through different OS directly whilst making my game in the basic version of Gamesalad?
  19. please help. resize target (smaller) after seperate collision (eg: lives)

    LivieGames
    by LivieGames · February 2016
    Is there a way to maybe add a timer here or possibly make it change an attribute that once it collides it will wait till another collision?
  20. Your app is using an unsafe implementation of the X509TrustManager

    Icebox
    by Icebox · February 2016
    @7brownjack it might stutter and the performance might drop , but id say try it first , publish an apk and test it if the performance is really affecting your game , wait for the next release , you ha
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