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  1. Display text center of scene

    Braydon_SFX
    by Braydon_SFX · February 2015
    The reason for this is that when you preview at 50%, the screen size isn't actually 1024x768 (if you're making iPad game). Obviously, when you publish and test on an actual device, it'll show up in th
  2. Display text center of scene

    jigglybean
    by jigglybean · February 2015
    Whats the resolution size of your screen? If its the ipad just try 512/384 which is the centre of the ipad screen.
  3. Display text center of scene

    ryast
    by ryast · February 2015
    My project is in iPad portrait mode.
  4. Power of GameSalad (Sufor Adventure) FREE for Android and Arcade

    saif_shammari
    by saif_shammari · February 2015
    (Quote)
  5. Stable Release - Macintosh GameSalad Creator 0.12.20

    Hymloe
    by Hymloe · February 2015
    I've also sent you a direct message with a link to my project, build up memory usage every level, that never gets cleaned up properly, causing it to crash after 5 or 6 missions (on iPad 2), and not ma
  6. Cycle through integers

    imjustmike
    by imjustmike · February 2015
    @NipaDidIt that edit is insanely useful, didn't know gamesalad had that functionality. Thanks!
  7. Will ipad size stretch down on iPad mini?

    Socks
    by Socks · February 2015
    A GameSalad iPad project is half the size (pixel count) of an iPad Retina screen, that is why you need to create your image assets at x2 the size of the actors.
  8. Admob Banner support missing, my estimated loss currently

    freneticz
    by freneticz · February 2015
    (Quote)
  9. Will ipad size stretch down on iPad mini?

    AJaymz
    by AJaymz · February 2015
    @socks. Thanks for the input. I was going off of the screen size in gamesalad creator. It's 1024x768. I was just worried if I put a button on the very edge then iPad mini wouldn't see it because it's
  10. Will ipad size stretch down on iPad mini?

    Socks
    by Socks · February 2015
    If we are talking about current iPad model 3,4,5 and 6, then the screen size is actually 2048 x 1536, the same is true for the latest iPad-minis, both the 2 and 3 are 2048 x 1536.
  11. Will ipad size stretch down on iPad mini?

    AJaymz
    by AJaymz · February 2015
    I'm thinking of making an iPad only game. The true size of an iPad screen is 1024x768. I have actors placed specifically around the border. Will these actors be visible on an iPad mini if I select str
  12. Release Candidate 0.13.3 - FireTV and Gamepad Support

    jonmulcahy
    by jonmulcahy · February 2015
    CATACLYSM - this one has actually been the most difficult, and i thought it would be the easiest. It uses a very old implementation of the on screen joystick control methods, and trying to alter that
  13. Easiest way for a universal build

    Braydon_SFX
    by Braydon_SFX · February 2015
    Of all the ways I've seen, simply using overscan is the easiest by far. Literally. All you do is build for iPad, then place your HUD actors within an area where they won't be cut off. Thats it.
  14. Easiest way for a universal build

    Lovejoy
    by Lovejoy · February 2015
    (Quote)
  15. Easiest way for a universal build

    KillerPenguinStudios
    by KillerPenguinStudios · February 2015
    http://forums.gamesalad.com/discussion/72589/universal-builds-for-ios-and-android-and-anything-else-using-ipad-build-and-stretch-no-distortion/p1
  16. Easiest way for a universal build

    jonmulcahy
    by jonmulcahy · February 2015
    I made this nifty background awhile ago. it shows the areas that are visible on each device when you start with an iPad project and select overscan.
  17. Easiest way for a universal build

    Braydon_SFX
    by Braydon_SFX · February 2015
    Build for iPad resolution. When publishing, select Overscan. This will zoom the app until it detects the screen is completely filled. It's extremely easy. Just make sure you place your actors in a way
  18. Height of iAd banner in Gamesalad

    TheTiger
    by TheTiger · February 2015
    I have a question about something else, if i was working on iPad platform, how would i make sure everything fits on all iOS devices?
  19. Changing Platform to iPad Landscape - 1280x800?

    jigglybean
    by jigglybean · February 2015
    Shouldn't it be 1024x768?
  20. Do actors change size on different device previews?

    tatiang
    by tatiang · February 2015
    Check your scene size under Scene-->Attributes. There's a bug that prevents the scene from re-sizing correctly when you select a different platform (e.g. iPad Landscape to iPhone 5 Landscape).
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