GameSalad Forums GameSalad Forums
Categories
Discussions
Dashboard
Sign In · Register
Sign In · Register
Categories
Discussions
Dashboard
Sign In · Register
Home › Search
  1. Drag / drop - Replace table value when dropped.

    tatiang
    by tatiang · February 2016
    No, it's not harder. But make sure that you are allowing the behaviors to complete. If you do something like this:
  2. Drag / drop - Replace table value when dropped.

    KIIVIIN
    by KIIVIIN · February 2016
    Thank you , I will try this out!
  3. INVESTIGATING THE SEA OF LAG! need help / opinions

    tatiang
    by tatiang · February 2016
    I agree, if you can provide more specific information, you'll get better answers.
  4. Drag / drop - Replace table value when dropped.

    tatiang
    by tatiang · February 2016
    You can do this by storing one table value in an attribute using a Change Attribute behavior and then using two Change Table Value behaviors to make the other two changes.
  5. Drag / drop - Replace table value when dropped.

    KIIVIIN
    by KIIVIIN · February 2016
    Ive been trying the last hours to make it "sortable" so that the player if they like can change places of the items in the inventory.
  6. Selfie..

    Gnarly
    by Gnarly · February 2016
    Oh I see what you meant. Interesting thought.
  7. INVESTIGATING THE SEA OF LAG! need help / opinions

    Socks
    by Socks · February 2016
    This question could mean anything, you could be referring to spawning a 12 x 12 grid of static 50x50px actors on the latest mac desktop, or you could be spawning a 320 x 320 grid of 1024 x 1024 actors
  8. Texting can be sexy

    smurfted
    by smurfted · February 2016
    Boom, there you go again being fantastic..
  9. INVESTIGATING THE SEA OF LAG! need help / opinions

    louistrudel
    by louistrudel · February 2016
    -Is Spawning an actor a heavy processing task? (ive been trying to spawn grids of actors and it doesnt work well at all)
  10. Best time to live stream game development round table.

    RP
    by RP · February 2016
    get home?!?!?! (it's pre-valentines man! and you know I have incentive to go! ha ha!).
  11. Can you Find The Panda? New game for iOS and Android! Showcases the GsSocial Behaviors!

    RabidParrot
    by RabidParrot · February 2016
    Hey guys, here is our newest game! Find the Panda and friends! It is a simple game that you can play whenever you have downtime.
  12. weird glitch .. can this be solved?

    Approw
    by Approw · February 2016
    are you testing with the gs viewer or a generated apk?
  13. Tutorial for using xcode to load adhoc build?

    The_Gamesalad_Guru
    by The_Gamesalad_Guru · February 2016
    Hmmm that could be a bug. You might want to contact the staff on Monday using the blue chat bubble.
  14. Roadmap

    Chunkypixels
    by Chunkypixels · February 2016
    I was just looking at the roadmap yesterday.... definitely either needs updating or just removing completely, as like you said, its not been updated for over a year, and doesn't look good.
  15. Roadmap

    RabidParrot
    by RabidParrot · February 2016
    (Quote)
  16. Appending Table to end

    tatiang
    by tatiang · February 2016
    That's probably the best method. Depending on what you're doing with the table data, you might be able to leave the data in the original table and just reference it in your table functions. I assume
  17. Tower defense game in progress

    MentalDonkeyGames
    by MentalDonkeyGames · February 2016
    Nice work! I'd like to make a TD game too, but i want it to be original, and have not thought of a good idea yet, and i have other projects to finish up. I'll make one someday...
  18. Selfie..

    Dues
    by Dues · February 2016
    Secret workaround just for you...
  19. Having a character latch onto something in the game

    retired_830c50d3bf119e557be016b4f24844c9
    by retired_830c50d3bf119e557be016b4f24844c9 · February 2016
    @Elijarah, thanks for your support of the course, I hope it's helping you out! Keep us posted on the progress of your game. (Image)
  20. How to make my actor catch fire without animations

    retired_830c50d3bf119e557be016b4f24844c9
    by retired_830c50d3bf119e557be016b4f24844c9 · February 2016
    I suggest particles as well. I have a free fire and smoke particle effect in the 'free game assets' section of my website if you want to check it out. There is also a paid particle effects kit and par
Previous Next

Howdy, Stranger!

It looks like you're new here. If you want to get involved, click one of these buttons!

Sign In with GameSalad

Sign In Register

© Vanilla Keystone Theme 2026

Powered By Vanilla