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  1. How can I automatically add "back" "next" and "main menu" buttons to newly created scenes?

    tatiang
    by tatiang · January 2015
    It's a text attribute, not an integer. If you have a button actor that changes the category to cars then you would change that attribute to "cars". Or for trucks, another button mi
  2. random actors

    deeno
    by deeno · January 2015
    i want the spawner to choose one of three the actors,i want the random actor to spawn every 2 seconds,i want them to spawn in the same position
  3. Need help with Collision Shapes

    tatiang
    by tatiang · January 2015
    be constrained to. The player actor also has a unique row number that matches it and constantly updates that row. This is how the two actors "talk" to each other. If you were to
  4. Add actor to every scene. Is it possible?

    Braydon_SFX
    by Braydon_SFX · January 2015
    Not without manually doing it. You can, however, add a spawn actor behavior in an actor that is in every other scene of your game. This way you can spawn you HUD automatically.
  5. my custom stats dashboard leveraging the networking functions

    jonmulcahy
    by jonmulcahy · January 2015
    These are 100% anonymous stats. The first time an app is opened it generates a unique id, but if you delete and reinstall it, the ID is regenerated.
  6. Unintentionally Spawning Multiple Actors

    daniel.robert.campbell
    by daniel.robert.campbell · January 2015
    I’ve got a problem. I’m attempting to spawn ONE actor, then change the attribute that determines which actor is spawned. The problem is that, for some reason I can’t find, the act of pushing the butto
  7. Dont spawn more than once in one spot?

    FlyboyTrevy_
    by FlyboyTrevy_ · January 2015
    As I continue to try and figure this out, may I just suggest a more compitent or other versions of the Spawner attribute would be awesome. Ones where you could enter in multiple X&Y values to
  8. "Skyward" dicussion

    supafly129
    by supafly129 · January 2015
    exist, and to ensure I make my game(s) more unique and appealing, I would play and read their reviews to learn from their accomplishments and mistakes. It's kind of like with Facebook and Myspace, wh
  9. Dont spawn more than once in one spot?

    FlyboyTrevy_
    by FlyboyTrevy_ · January 2015
    The spawner is supposed to spawn the actor at one of the 4 positions every 0.4 seconds; & Like I said I have the table of values with 48 rows and 4 columns.
  10. How do I set up a height limit like tetris? (Help)

    tatiang
    by tatiang · January 2015
    In other words, if you were to check right as the balls spawn/drop, the Y position would already be at or above the scene height and the rule would trigger, ending the game. So you might need to have
  11. platforms

    GediTheJedi
    by GediTheJedi · January 2015
    i made 1 already which is in the color green and its moving to the left side constantly and spawning new ones when the few dissapear.
  12. How can I randomly spawn my actors so they can fly across the screen?

    tatiang
    by tatiang · January 2015
    Start by Googling random spawn gamesalad.
  13. How can I randomly spawn my actors so they can fly across the screen?

    matt12@virginmedia.com
    by matt12@virginmedia.com · January 2015
    Hi, I am making an app in which actors fly across the screen, however I cannot seem to do this? I would like so the actors are spawned randomly outside the screen and then fly across the screen in dif
  14. Rotation and spawning

    tatiang
    by tatiang · January 2015
    Spawn Actor [actorName] [x=random(0,320)] [y=618] relative to scene
  15. Rotation and spawning

    markfirman
    by markfirman · January 2015
    Hello I'm having some trouble.. I'm trying to spawn a new actor that can appear anywhere OFF screen. So it can be spawned to the left, top, right or bottom of the scene ready to be moved in. I've trie
  16. Tumboli Balls

    robertkdale
    by robertkdale · January 2015
    Unique art direction! Also the motion of the animation within the app looks to be very fluid. I will be downloading.
  17. Actor Shooting - Movement and Idle

    tatiang
    by tatiang · January 2015
    It sounded at first like you wanted auto-fire without pressing any controls. If you want it to spawn a projectile when you press a key, then you would use:
  18. Actor Shooting - Movement and Idle

    tatiang
    by tatiang · January 2015
    For example, you might have an Every 1 second timer that spawns a bullet to the left.
  19. Character question (instance vs. prototype)

    tatiang
    by tatiang · January 2015
    onto the scene as well as any copies that are spawned.
  20. The wait is over CrackShot is here!

    ninjamasterdude
    by ninjamasterdude · January 2015
    (Quote)
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