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by supafly129 ·@RabidParrot Ah I see, thanks for clarifying! How about Facebook.com instead as a universal end url since it'd be consistent, or do all social scripts redirect to the same page? -
Feature requests
by smurfted ·Excellent thank you.. -
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by RabidParrot ·If you were to create an app on facebook you can have it send the user wherever you want. You will have to create your own server that can run php. -
Best time to live stream game development round table.
by The_Gamesalad_Guru ·Ah yes. You are correct. I added a note to the description as I can't edit the poll questions. -
Best time to live stream game development round table.
by The_Gamesalad_Guru ·will be able to ask questions and we'll even show you how to code something you ask or point you in a direction with possible options. I know many users are from the US and UK so I'm proposing a wee -
A age old question..
by The_Gamesalad_Guru ·You can use Deep Ble Apps project merger. I believe GS is going to add a merge feature in the near future. -
A age old question..
by gyroscope ·Hi @smurfted You cn copy and paste (or alt-drag) programming across to another GSC file though this won't bring over the attributes. -
Why my game was rejected by a major publisher
by Armelline ·Ah, okay. That's not at all what you said in the first place, though. Make sure there's a relevant feature request in! -
Why my game was rejected by a major publisher
by AlchimiaStudios ·Did you ask them if they would be ok with using another third party analytics in it's place? -
Why my game was rejected by a major publisher
by antleecar ·games, my feeling is that they have more, I dont know. -
testing iap in my game (iOS)
by The_Gamesalad_Guru ·You will need to reset the purchase under test users I think. Not sure as since I last tested Apple changed their sandbox configuration. So once you purchase with a user name it saves the purchase. Ch -
Why my game was rejected by a major publisher
by Moik ·with it demonstrates the value. I don't yet know how much I'll be spending, but I know I'm going to be spending more on my game in order to know what people's final gameplay actions were when they ga -
Why my game was rejected by a major publisher
by The_Gamesalad_Guru ·So let's review if the Op had done his homework and found that the publisher needs analytics he could have inquired with @Hopscotch about what types of analytics he can provide and documented that. (H -
Mailto not working...
by Armelline ·@gyroscope I just stumbled upon this thread and you don't need to do the + business - make a self attribute, type a space into it, and use that as the search string. Alt-Space and a genuine space are -
Why my game was rejected by a major publisher
by Armelline ·for that when you start making your game and don't use any engine that doesn't allow you to add custom code. -
Why my game was rejected by a major publisher
by Chunkypixels ·@Lost_Oasis_Games ...your blinkered again... I never called you out on life experiences... maybe you should read things more carefully. -
Why my game was rejected by a major publisher
by The_Gamesalad_Guru ·You outright called me out and said because I lack games some how I then lack life experence that is truthful and relative. My original post was about that "How one should approach projects&a -
Why my game was rejected by a major publisher
by Armelline ·@antleecar I'm still confused, to be honest. There are options for analytics, so you can have analytics in your game. Was that not acceptable to them? -
Why my game was rejected by a major publisher
by The_Gamesalad_Guru ·So Chucky when you have been responsible for a ten million dollar project you come see me okay?And Just so people know I'm telling the truth here are the job site pictures of my guys.that chandler alo -
Why my game was rejected by a major publisher
by The_Gamesalad_Guru ·My point was a general one. If you don't do your homework before setting out on any endeavor you will come against road blocks. My intention wasn't to defend GS. I could care less about what people th