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  1. Display size for iPhone 6/6+ app?

    Daniel543M
    by Daniel543M · February 2015
    But I was able to sort of do it by just changing the scene camera sizes to be 1024x768 (which is iPad Landscape I think).
  2. Display size for iPhone 6/6+ app?

    Lovejoy
    by Lovejoy · February 2015
    Yes you can just go back home and choose iPad. But first i would make a backup copy of your project just incase. Im not sure exactly what your project entails, but keep in mind that if you have any se
  3. Display size for iPhone 6/6+ app?

    Daniel543M
    by Daniel543M · February 2015
    Is there a way to change the project size from iPhone Landscape to iPad Landscape without restarting or losing anything I've done?
  4. Display size for iPhone 6/6+ app?

    Socks
    by Socks · February 2015
    (Quote)
  5. Display size for iPhone 6/6+ app?

    Lovejoy
    by Lovejoy · February 2015
    I recommend starting your project as an iPad project.
  6. I'm going to start reviewing games, on YouTube... *Anyone want to submit theirs?*

    jamie_c
    by jamie_c · February 2015
    Hi Joe, I have 3 free iPad games released. Feel free to review any or all of them.
  7. Stable Release - Macintosh GameSalad Creator 0.12.20

    AlchimiaStudios
    by AlchimiaStudios · February 2015
    iPad4 iOS v8.1
  8. Stable Release - Macintosh GameSalad Creator 0.12.20

    Lovejoy
    by Lovejoy · February 2015
    (Quote)
  9. Stable Release - Macintosh GameSalad Creator 0.12.20

    iamcartez
    by iamcartez · February 2015
    Jeez my new word game runs perfectly on this release however I was not able to test it on 4s or the iPad mini 2 so I think I'll wait on releasing this thing. (Image)
  10. Stable Release - Macintosh GameSalad Creator 0.12.20

    Figuromo
    by Figuromo · February 2015
    The speed at which the GS team addresses 1) the now defunct support for Ipad2 and mini 2) allow the selection of IOS version when publishing, will be a determining factor for me. I'm assuming the GS t
  11. Stable Release - Macintosh GameSalad Creator 0.12.20

    AlchimiaStudios
    by AlchimiaStudios · February 2015
    (Quote)
  12. Stable Release - Macintosh GameSalad Creator 0.12.20

    Figuromo
    by Figuromo · February 2015
    (Quote)
  13. Game of the Month: February Submissions Thread

    crazycam99
    by crazycam99 · February 2015
    iPhone and iPad: https://itunes.apple.com/us/app/morph-intriguing-puzzle/id949695709?ls=1&mt=8
  14. I've been coding a game in two projects. How do I merge them?

    tatiang
    by tatiang · February 2015
    (Quote)
  15. Stable Release - Macintosh GameSalad Creator 0.12.20

    JSproject
    by JSproject · February 2015
    @Lovejoy no, no ads. An app that loads many images/animations might be required to reproduce quite easy. Out of the top of my head I would e.g. guess that "Twin Swords" would experie
  16. Stable Release - Macintosh GameSalad Creator 0.12.20

    Lovejoy
    by Lovejoy · February 2015
    The oldest device i have is an iPad 2 running 8.1 and i can't seem to reproduce this. By any chance, are the projects you are testing have ads?
  17. Stable Release - Macintosh GameSalad Creator 0.12.20

    JSproject
    by JSproject · February 2015
    @QASalad and @BlackCloakGS I can confirm that there is a major bug in 0.12.20 "stable" which will crash apps on "iPad mini" (1st gen) and "iPad 2"
  18. Performance issue on iPod 4th gen and iPhone 4

    Approw
    by Approw · February 2015
    It runs great at 60 fps on my iPhone 5S and my iPad2, but if I test it on an ipod 4th gen or iphone 4 the performance is really bad.
  19. Stable Release - Macintosh GameSalad Creator 0.12.20

    supafly129
    by supafly129 · February 2015
    (Quote)
  20. Stable Release - Macintosh GameSalad Creator 0.12.20

    Figuromo
    by Figuromo · February 2015
    @supafly129 I'm having the same issue on Ipad2 (not on air or Iphone5 &6). Stuck on the loading screen and game never snaps out of it. I hear sounds triggering in the background though...but l
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