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  1. How do you account for months when converting to epoch time?

    RThurman
    by RThurman · January 2016
    The last posting of the thread indicates that @Armelline may have found a solution. His signature also has a link to a 'resource gathering template with inactive time counter'. That may be what you
  2. Equip and Unequip?

    RabidParrot
    by RabidParrot · January 2016
    Make a weapon integer attribute.
  3. Updating Sprites on my game

    Franto
    by Franto · January 2016
    Redesigned the Dragon and Gryphon. To make their bitter rivalry more epic and glorious.
  4. How to create a game

    UtopianGames
    by UtopianGames · January 2016
    Watching tutorials and learning from templates is boring and takes time, isn't it about time GS had a drop down where you can select from beat em up, platform, racing, shmup, RPG etc and click publish
  5. Hacked - Watch out!

    wilsongalucho
    by wilsongalucho · January 2016
    Whoa! they actually put your game on sale!?! that I would never expect! Yeah looks like you really need to keep your eyes wiiiiide open!
  6. Hacked - Watch out!

    AlchimiaStudios
    by AlchimiaStudios · January 2016
    Yep. Had about a 50% piracy rate in the past for my game. Can't do much but hope the pirated copies at least add to your fanbase in the future.
  7. How do you account for months when converting to epoch time?

    tatiang
    by tatiang · January 2016
    I suppose that's true. I'm sure someone else has had to tackle this question so hopefully you get some advice here!
  8. Drunk Rocketman - Don't drink and drive.....so definitely don't drink and fly! Coming soon!

    Pineal Gaming
    by Pineal Gaming · January 2016
    Navigate your way through oncoming space traffic and see how long you can avoid your imminent death!
  9. How do you account for months when converting to epoch time?

    tatiang
    by tatiang · January 2016
    This site has a specific value for the number of seconds in a month: http://www.epochconverter.com. You might just use that...?
  10. How do you account for months when converting to epoch time?

    Shenanigans Studio
    by Shenanigans Studio · January 2016
    (game.year-2016)(Seconds in a year)+(game.month-1)(HOW MANY SECONDS IN A MONTH???)+(game.day-1)(Seconds in a day)+(game.hour)(seconds in a hour)+(game.minutes)*(60)+game.seconds.
  11. Saving actor .self attributes

    Armelline
    by Armelline · January 2016
    Very little really. Saving the attributes might be slightly more efficient, but it'll be a lot more hassle to organise if you're looking at more than about 5 actors. Definitely go with tables if you'r
  12. Saving actor .self attributes

    OrvilFox
    by OrvilFox · January 2016
    Thank you so much (Image)
  13. Hacked - Watch out!

    DigiChain
    by DigiChain · January 2016
    Unfortunately pretty much every game I've created has been hacked and distributed for free across the internet and there's not much you can do about it - if it's taken down it'll tend to popup again e
  14. Hacked - Watch out!

    tatiang
    by tatiang · January 2016
    So sorry to hear this happened to you!
  15. How Update actors

    The_Gamesalad_Guru
    by The_Gamesalad_Guru · January 2016
    Depends how you are going to do the updating. If you submit a new updated app each week you have to factor in the review time. How do you plan on doing the updates?
  16. Position of rotation

    Socks
    by Socks · January 2016
    and you are seeing a fixed starting angle). Anyhow nice and straightforward solution regardless, reminds me of your orbiting actor thinking, taking a bunch of constrains and trigonometry and replacin
  17. Splash Screen Bug

    Armelline
    by Armelline · January 2016
    Sounds like it might well be a bug. Just check that you restricted the orientation to landscape ones during publishing.
  18. Creepy is live on Google Play / Amazon Appstore

    iamcartez
    by iamcartez · January 2016
    Can I have it if you kill it lol! (Image)
  19. Splash Screen Bug

    zweg25
    by zweg25 · January 2016
    Just a heads up, when you have a splash screen for a landscape game (only see it on iPhone), sometimes if you open the game but you still hold your game in portrait, the splash screen will rotate to b
  20. Mazes of Karradash 2 - in progress

    68kStudios
    by 68kStudios · January 2016
    thank you (Image)
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