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  1. Update 1.24.42 is available

    68kStudios
    by 68kStudios · January 2016
    I hope so! Anyway, I don't think that is just a "display" issue.
  2. Camera Start at Player Position

    Gnarly
    by Gnarly · January 2016
    That is how it should work.
  3. Animation Software

    Gnarly
    by Gnarly · January 2016
    Ive played with spine. Really depends on what animations you want to do. It's a skill in itself. I hire illustrators to do my animations or buy them off the shelf.
  4. Saving actor .self attributes

    tatiang
    by tatiang · January 2016
    You'll need to use a table to store those values. There's no way to save an actor's self attribute value except with a Save Attribute behavior and a Load Attribute behavior. The whole point of table
  5. Chartboost Advertising my App via CPI

    adriangomez
    by adriangomez · January 2016
    I don't know if you know of this link. But it has helped me to target my app to specific countries where eCPM is high but the cost to climb the charts isn't as expensive as the USA.
  6. Camera Start at Player Position

    Socks
    by Socks · January 2016
    "The Control Camera behavior doesn't seem to be handling this like I had expected it to."
  7. Update 1.24.42 is available

    Clock
    by Clock · January 2016
    In mac, its very slow when i am working on a big project. Back and ford takes more than a sec. Even click on an actor, it takes more than a sec. please fix this. Previous version is much faster.
  8. Passing Values to other objects possible?

    tatiang
    by tatiang · January 2016
    Yes, I agree that those are the two options you have.
  9. Chartboost Advertising my App via CPI

    adriangomez
    by adriangomez · January 2016
    I advertised a native app. You can't advertise unless you integrate their API. Since Gamesalad doesn't have Tapjoy, you can't advertise with them. They charge 10cents incentivized installs and 20cents
  10. Passing Values to other objects possible?

    crestwoodgames
    by crestwoodgames · January 2016
    As for not having a bunch of rules per collision. I could be wrong, but I thought with box2d when you collide with an object that is set up for collisions you could store the object id.
  11. Passing Values to other objects possible?

    tatiang
    by tatiang · January 2016
    Why do you have to use ten prototypes? Is that because multiple (duplicate) actors colliding with a box only trigger a single collision?
  12. Passing Values to other objects possible?

    crestwoodgames
    by crestwoodgames · January 2016
    I currently have to use 10 different prototype balls to make sure the blocks register a hit. This seems to work well, but could have been easier.
  13. Restore keystore password?

    retired_830c50d3bf119e557be016b4f24844c9
    by retired_830c50d3bf119e557be016b4f24844c9 · January 2016
    It's not saved anywhere. If you don't know it you'll need to make a new keystore I believe.
  14. Passing Values to other objects possible?

    tatiang
    by tatiang · January 2016
    I know it's just semantics at this point but a lot of this comes down to how you build and organize your project file. If you create a single actor, give it a collision rule tied to a table cell usin
  15. Passing Values to other objects possible?

    crestwoodgames
    by crestwoodgames · January 2016
    I know it could be possible to store the actor you collided with as a variable. GS requires you to have a rule per collision or tags. It would be nice to just detect any collision and store the object
  16. APP game made entirely of Handcrafted Paper Models

    GreenfroggGames
    by GreenfroggGames · January 2016
    Nice! Did you put chartboost video ads in your game?
  17. Passing Values to other objects possible?

    imjustmike
    by imjustmike · January 2016
    collisions in this way. It'd be useful to know how many collisions from the same type of actor were happening, so you could just multiple the damage by that amount. i.e. 3 ball collisions at the same
  18. Paid! Voice for super short ebook

    pHghost
    by pHghost · January 2016
    Same here! Let me know what would be helpful as a sample (and are you looking for anything specific, neutral voice, or something more playful?). I have a decent-ish mic, but getting the right voice is
  19. Chartboost Advertising my App via CPI

    BigDave
    by BigDave · January 2016
    insightful but if you advertise your game with it why you need it as part of game salad?
  20. Illegal Aliens - My first game now released on Google Play / Amazon / Soon on iOS!

    Pineal Gaming
    by Pineal Gaming · January 2016
    Please download and rate, plus any feedback will be much appreciated! Thanks!
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