GameSalad Forums GameSalad Forums
Categories
Discussions
Dashboard
Sign In · Register
Sign In · Register
Categories
Discussions
Dashboard
Sign In · Register
Home › Search
  1. App Binary RC 1.25.20210309 - Android updates. Expansion Files, FireTV Fix, Loading Optimizations

    adent42
    by adent42 · March 2021
    @bob loblaw Google Play has the concept of a patch file, basically a second expansion file with updated content. In theory, this would allow you to update an app without a full new release. We're not
  2. App Binary RC 1.25.20210309 - Android updates. Expansion Files, FireTV Fix, Loading Optimizations

    bob loblaw
    by bob loblaw · March 2021
    what does this mean?
  3. 'Name Game' - Unique Word Riddles!

    rainwaterstudios
    by rainwaterstudios · March 2021
    I've been working on this project for quite a while, and still have many features and riddles to add. Currently I've only published to the GameSalad Arcade, if anyone would like me to release an app v
  4. APK file size variance

    adent42
    by adent42 · March 2021
    The networks want what they want. We do remove files for unused networks so we try to slim things down as much as possible, but everything in there is what is required.
  5. App Binary RC 1.25.20210309 - Android updates. Expansion Files, FireTV Fix, Loading Optimizations

    adent42
    by adent42 · March 2021
    To get these benefits use "Build RC". It doesn't matter which version of GameSalad Creator you publish with as long as it's a version 1.25.x.
  6. App Binary 1.25.20210218 promoted to general release!

    adent42
    by adent42 · March 2021
    After much too long the RC is being promoted to general release!
  7. APK file size variance

    adent42
    by adent42 · March 2021
    @alexwebermusic if you've added ads and didn't enable them before, then what you're seeing is the ad network libraries changing the size of the app.
  8. APK file size variance

    alexwebermusic
    by alexwebermusic · March 2021
    Hopefully you can help me...
  9. Building a Library of Images for Everyone

    Eric Matyas
    by Eric Matyas · March 2021
    You can access them from here:
  10. google play games services ?

    adent42
    by adent42 · March 2021
    On your publishing page in the "Service Configuration" section, just check Google for Leaderboards and Achievements. We'll bundle the SDK in for you.
  11. Can't seem to figure out bounce

    RThurman
    by RThurman · March 2021
    @Lil Washcloth -- at a speed of 900 you actor is probably getting stuck inside the wall before it can successfully bounce away. The spinning is just a side effect. This phenomenon is often called &a
  12. publishing problem... game created in windows to publish to ipad

    adriangomez
    by adriangomez · March 2021
    I plan to put some instructions up once I have it working. That blog post you posted is super complicated.
  13. publishing problem... game created in windows to publish to ipad

    adriangomez
    by adriangomez · March 2021
    if you are not familiar with how to do it, I think the time needed would be better used to make your game / app better and just spend money on a really old mac (I have a mid-2012 MacBook pro) or renti
  14. publishing problem... game created in windows to publish to ipad

    solnika
    by solnika · March 2021
    I'm not really know how to use github so looks a little complicate for me, is it worth trying to figure it out ?
  15. publishing problem... game created in windows to publish to ipad

    pinkio75
    by pinkio75 · March 2021
    Yes sure Cloud solution are a really good thing but you will need to setting all provisioning profile certificates etc.. to sign correctly your app.
  16. publishing problem... game created in windows to publish to ipad

    adent42
    by adent42 · March 2021
    MacInCloud, AWS, HostMyApple are all also options. You can run Mac OS devices on the cloud and use them to sign your apps.
  17. publishing problem... game created in windows to publish to ipad

    pinkio75
    by pinkio75 · March 2021
    You need a Mac to sign iOS app; or as mentioned @adriangomez could be other solutions.
  18. publishing problem... game created in windows to publish to ipad

    adriangomez
    by adriangomez · March 2021
    You can't directly sign iOS apps on Windows. It is possible to sign your iOS app on GitHub and it is on the long list of videos that I have always planned for GameSalad. From my testing, you can do ab
  19. publishing problem... game created in windows to publish to ipad

    aaronvincepenetrante
    by aaronvincepenetrante · March 2021
    Please help!!! Thank you!
  20. scrolling got stuck

    nir3112
    by nir3112 · March 2021
    I have some problem with my code and I don't know what..
Previous Next

Howdy, Stranger!

It looks like you're new here. If you want to get involved, click one of these buttons!

Sign In with GameSalad

Sign In Register

© Vanilla Keystone Theme 2026

Powered By Vanilla