-
Oh No! Universal Build
by GamingtilDawn ·Ok thanks I will look at that forum and template. @gattoman My png files I use are double the size of an ipad resolution, so they are 2048 x 1536. My game is built starting with ipad landscape. -
Easy Screenshot - New Dev Tool Released - Free download - Out now!
by Lovejoy ·(Quote) -
Generating APK waiting over 3 days
by muusi ·For the iPad version everything works like a charm, but for Android version I am just stuck in this agony of frustration. -
Easy Screenshot - New Dev Tool Released - Free download - Out now!
by gingagaming ·* 2048 x 1536 (iPad) -
@3x for iPhone6+ ?
by Socks ·(Quote) -
my custom stats dashboard leveraging the networking functions
by jonmulcahy ·(Quote) -
@3x for iPhone6+ ?
by gyroscope ·Sure thing, thanks - though for the record, personally, when I finally get around to publishing iPhone apps (mine to date have always been for the iPad) they won't be "universal" as -
@3x for iPhone6+ ?
by Lovejoy ·Keep in mind we are starting with an iPad project thought. Don't forget that part! -
my custom stats dashboard leveraging the networking functions
by Lovejoy ·Those are some interesting numbers. iPad, iPhone 4 and 5 in the lead. -
@3x for iPhone6+ ?
by jonmulcahy ·in my opinion, the easiest way to target all devices is start with the iPad project and just make sure all your artwork is @2x. That way it has the least scaling across all devices, and the slight sca -
Oh No! Universal Build
by BBEnk ·It's best to start with iPad but this will work with others. -
Oh No! Universal Build
by Gnarly ·What size did you build game in? iPad? Iphone? -
platforms
by GediTheJedi ·my question is how do i do so red and blue platform spawn with the same principals so all 3 of the colour platforms spawn at random. -
LIGHTS - Coming to the Apple App Store
by sebmat86 ·Thanks @NipaDidIt! Glad you fancy the game. Look out for updates amd finaly, the release! -
Release Candidate 0.12.19 is available with iOS 64 bit support
by 2create ·(Quote) -
State of GameSalad on 1-23-2015
by PhilipCC ·(Quote) -
State of GameSalad on 1-23-2015
by Photics ·(Quote) -
accelerometer ?
by jamie_c ·them in the video when I demo it on an actual iPad. -
State of GameSalad on 1-23-2015
by Bowhill Games ·@NipaDidIt thanks I'll read up on admob -
Sprite Sheets...
by allc1865 ·@NipaDidIt, Didn't think so.