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Display text not working?
by RThurman ·But I did not use the equality operator " ((yourbooleanattribute) == true) " since the boolean attribute will already evaluate to true or false based upon its value/state. I suppose -
Display text not working?
by RThurman ·It was late when I answered last night and I didn't test it out much. But testing it now it works just fine. This works: -
Attribute based search
by Socks ·Same here, I've been using the same method for years without any issues, start to delete the attribute then cancel the deletion once you' ve checked out where the attribute is being used. -
Attribute based search
by tatiang ·@Approw You'd be surprised if you haven't experienced this but there are things you can lose by saving, deleting, and restoring a GameSalad project file. A good example is deleting an image from the -
Attribute based search
by Approw ·Or you save your project before you click on the minus button. #norisk (Image) -
Display text not working?
by GeorgeGS ·In Lua you can't concatenate a boolean with a string just using string .. boolean. -
Please Help Me
by boberto ·Okay, I know I can do that. -
my new game "Roll Turtle" gamedev progress prototype art :)
by kirafu ·@monkeyboy simian I'm glad you like Roll Turtle,my first game not good enough, -
my new game "Roll Turtle" gamedev progress prototype art :)
by Village Idiot ·@kirafu That's amazing – I think you're very talented at both the technical and graphics. I've been working on my first game since April 2015. I thought it was almost finished until I saw Roll Turtle -
Rotate hero actor to face closest enemy
by The_Gamesalad_Guru ·To do this you'd need to track all the enemies positions on the scene. Which means each would need their own game level attributes storing their X and Y positions. If you have lots of enemies this can -
I want to put to my actor to limit of movement on the screen
by The_Gamesalad_Guru ·This is still not enough info. There are tons of ways to do this with different results. How will your actor move? What controls it? -
Armelline's Super-Easy Custom Number Fonts 2.0 - now includes CENTRED fonts!
by BigDave ·You saved me a lot of time! -
Please Help Me
by illaciaerik ·(Quote) -
Localization exchange
by Dues ·Not sure how many of you that is localizing your App Store descriptions, but thought it would be cool if we could help each other out with proofreading and/or translation. -
Making an animation problems
by Socks ·Click on the window you want to capture -
Making an animation problems
by digitalzero ·thanks so much you guys... yeah i figured it out (Image) -
Making an animation problems
by BBEnk ·Not sure if it's still an issue but in past animation behavior was one second or so off so frames are delayed, and wrong image is shown. I submitted a bug on this but was told in end thats how it work -
Making an animation problems
by tatiang ·I find it difficult to figure out what you want those rules to do without the information I asked but it sounds like you figured out another method...? -
Mazes of Karradash 2 - in progress
by 68kStudios ·Thank you for the feedback tatiang (Image) -
Display text not working?
by tatiang ·I guess. You'd think that the logical operators would result in an integer value of 0 or 1 and then get converted back to strings, which theoretically should work with a Display Text behavior.