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  1. Spare Code ? Dump It here.

    mhedges
    by mhedges · January 2016
    I may finally be using a modded version of this on a game. Would you like attribution, or do you revel in anonimity? (Image)
  2. Updates 1.24.40 and 1.24.5828 are live

    33miles
    by 33miles · January 2016
    I think the iPad 2 is great, a lot of people do, it has been a mainstay for me for awhile now. Granted they performed better with iOS 7 than 8 and 9 but iOS 7 is still supported by GS so why shouldn't
  3. Great Article: Why Mobile Games Still Suck at Most Genres

    Moik
    by Moik · January 2016
    To me, the bigger influence causing this genre cull, is that mobile platforms have far shorter play sessions influencing player choice. Even if League of Legends were to figure out perfect iOS control
  4. Triggering rules only when on screen

    LumpApps
    by LumpApps · January 2016
    You could use an rule (in an actor that is on the scene) that stores a number corresponding to a camera position in an integer attribute and name the integer camPosition. Then in all actors put all th
  5. Great Article: Why Mobile Games Still Suck at Most Genres

    imjustmike
    by imjustmike · January 2016
    I don't think it's fair to say that mobile stuck at most genres, it's that the genres are differently suited. I wouldn't play a strategy game like age of empires on a console, I'd play on a pc. I woul
  6. Graphics for Games

    Quire
    by Quire · January 2016
    I'm actively seeking new projects right now. If you need profressional art for your game, check out my portfolio site and drop me a line.
  7. Great Article: Why Mobile Games Still Suck at Most Genres

    BigDave
    by BigDave · January 2016
    * Found it today, liked it, thought some of you also would like -shared it
  8. Updates 1.24.40 and 1.24.5828 are live

    The_Gamesalad_Guru
    by The_Gamesalad_Guru · January 2016
    Why are you wasting your time on ipad2 and iPhone 4? Apple has the highest new adoption rate of any device company. They will be phasing them out in the near future. There is no return on investment f
  9. Problem Handling Inventory System

    The_Gamesalad_Guru
    by The_Gamesalad_Guru · January 2016
    I see what's happening. Look at my code, mine is different. You have the overlap and collide on every rule. That will cause a loop. Wrap all the rules in one rule that has the overlap and collide and
  10. What is the correct way to convert GS projects between Windows and Mac?

    Moik
    by Moik · January 2016
    Did you use the Export function to create the save file you ported over?
  11. Enemy to follow User

    tatiang
    by tatiang · January 2016
    If you're constraining the enemy's x/y to the hero's x/y, then the two actors should show up in the exact same location. Post a screenshot of the constrain behaviors for each actor and we can figure
  12. Updates 1.24.40 and 1.24.5828 are live

    33miles
    by 33miles · January 2016
    Just wanted to see if any of you were noticing this. But for awhile now I have been using GS version 1.23.1 and the iOS viewer version 1.24.38 since I could not find the matching one and things have b
  13. In-Motion Graphics are Blurry in Runner Game

    RCT_Games
    by RCT_Games · January 2016
    did the graphics have odd numbers when you imported them? like 59x23
  14. Dummy Fall Free

    Gnarly
    by Gnarly · January 2016
    (Quote)
  15. Help with my problem ?

    santigrabi
    by santigrabi · January 2016
    now tell me how it applies to what I say> @Lost_Oasis_Games said:
  16. purchase button doesn't spawn google play purchase prompt

    HDIMapps
    by HDIMapps · January 2016
    here you go. I decided to only use tables instead of game attributes so that's why two of the rules are turned off
  17. Help to delete actor that is off screen

    RCT_Games
    by RCT_Games · January 2016
    you could also double click the actor in the actor layers and change his position to one so you can see him
  18. Help with my problem ?

    The_Gamesalad_Guru
    by The_Gamesalad_Guru · January 2016
    In order to access the scene info like camera. Place an actor just off the scene open the actor and unlock the prototype. Now any behaviors you access will show the scene camera attributes.
  19. Rule for moving actors (universal build)

    RedRobo
    by RedRobo · January 2016
    @RThurman Ha ha...wow...what you've done is totally cool and really clever (Image)
  20. Score Problem :-(

    The_Gamesalad_Guru
    by The_Gamesalad_Guru · January 2016
    Do you have code that takes away score somewhere? Shut that off and see what happens.
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