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  1. Monthly GameSalad Meetup Thursday January 7 2016 at 7pm CST (01:00 GMT)

    Hopscotch
    by Hopscotch · January 2016
    Super presentation @Braydon_SFX !
  2. What do you do when your app is, "Waiting in Review"?

    mshuraih
    by mshuraih · January 2016
    I would try to publish on android and amazon .. because you can get it out there quick within few hours ..second which is important is for your to learn how to publish on different platforms ..and mor
  3. What do you do when your app is, "Waiting in Review"?

    Games4life
    by Games4life · January 2016
    (Quote)
  4. Free Art and Graphics!!!! (Assets, Backgrounds, Art Packs, Etc…)

    Bellow
    by Bellow · January 2016
    Hi. I am giving away my cowboy joe sprites. If you want to use it you can download from here :
  5. Monthly GameSalad Meetup Thursday January 7 2016 at 7pm CST (01:00 GMT)

    Socks
    by Socks · January 2016
    (Quote)
  6. Technical Audio Questions

    Socks
    by Socks · January 2016
    That's exactly the same solution I arrived at (not tested as yet), the sound is a bullet/shot, so rather than having a short sound that loops, I would merge a bunch of them (say 10 or 20 bullet sounds
  7. Technical Audio Questions

    Socks
    by Socks · January 2016
    High sampling rates have a bit of an esoteric purpose (and I'm not convinced a valid one), and that's to do with very high frequency distortion, so an iPad (and computer device) could generate somethi
  8. Technical Audio Questions

    The_Gamesalad_Guru
    by The_Gamesalad_Guru · January 2016
    @socks can you time it and merge some of them into a single track?
  9. Do we have to show the price tag on the in-app purchase within the game?

    http_gamesalad
    by http_gamesalad · January 2016
    No you don't ! For each country I know google play will convert it
  10. Technical Audio Questions

    Socks
    by Socks · January 2016
    This is reason for my questions (example movie link below if you can be bothered downloading it) - I have a sound that loops while the mouse button is held down / screen is touched - it all works fine
  11. Technical Audio Questions

    Socks
    by Socks · January 2016
    Does a 88.2 kHz sound play on the iPad through the speakers ?
  12. Technical Audio Questions

    Socks
    by Socks · January 2016
    When you say 'play on the iPad' do you mean through the speakers ? Or do you mean is an iPad (or whatever) able to generate sound (data) at 88.2khz (for example for a bounced track or for an audio int
  13. Monthly GameSalad Meetup Thursday January 7 2016 at 7pm CST (01:00 GMT)

    Braydon_SFX
    by Braydon_SFX · January 2016
    See you all in an hour!
  14. Integrating GameSalad with SCORM / Tin Can API

    Glenjamin
    by Glenjamin · January 2016
    Articulate or Captivate slide would be all you need.
  15. What do you do when your app is, "Waiting in Review"?

    The_Gamesalad_Guru
    by The_Gamesalad_Guru · January 2016
    Each person does different things. If you want to promote your game do it. There is no set way. If you want to do an update do one. Or maybe study game marketing then you can develop a strategy.
  16. Spawn Actor more than once with Attribute etc..

    The_Gamesalad_Guru
    by The_Gamesalad_Guru · January 2016
    I really recommend you watch some of the introduction videos. An attributes name means nothing code wise. It is only an identification for yourself. You can name it anything you want.
  17. Monthly GameSalad Meetup Thursday January 7 2016 at 7pm CST (01:00 GMT)

    PhilipCC
    by PhilipCC · January 2016
    @Braydon_SFX
  18. Rule for moving actors (universal build)

    RedRobo
    by RedRobo · January 2016
    This works great for actors near the edge of the screen. What I would like though is for the amount the actor moves to decrease the closer the actor is to the center of the current device screen. at t
  19. Spawn Actor more than once with Attribute etc..

    KIIVIIN
    by KIIVIIN · January 2016
    And do I need to have Bullet# with the #?
  20. Spawn Actor more than once with Attribute etc..

    The_Gamesalad_Guru
    by The_Gamesalad_Guru · January 2016
    Okay so do this.
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