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Monthly GameSalad Meetup Thursday January 7 2016 at 7pm CST (01:00 GMT)
by Hopscotch ·Super presentation @Braydon_SFX ! -
What do you do when your app is, "Waiting in Review"?
by mshuraih ·I would try to publish on android and amazon .. because you can get it out there quick within few hours ..second which is important is for your to learn how to publish on different platforms ..and mor -
What do you do when your app is, "Waiting in Review"?
by Games4life ·(Quote) -
Free Art and Graphics!!!! (Assets, Backgrounds, Art Packs, Etc…)
by Bellow ·Hi. I am giving away my cowboy joe sprites. If you want to use it you can download from here : -
Monthly GameSalad Meetup Thursday January 7 2016 at 7pm CST (01:00 GMT)
by Socks ·(Quote) -
Technical Audio Questions
by Socks ·That's exactly the same solution I arrived at (not tested as yet), the sound is a bullet/shot, so rather than having a short sound that loops, I would merge a bunch of them (say 10 or 20 bullet sounds -
Technical Audio Questions
by Socks ·High sampling rates have a bit of an esoteric purpose (and I'm not convinced a valid one), and that's to do with very high frequency distortion, so an iPad (and computer device) could generate somethi -
Technical Audio Questions
by The_Gamesalad_Guru ·@socks can you time it and merge some of them into a single track? -
Do we have to show the price tag on the in-app purchase within the game?
by http_gamesalad ·No you don't ! For each country I know google play will convert it -
Technical Audio Questions
by Socks ·This is reason for my questions (example movie link below if you can be bothered downloading it) - I have a sound that loops while the mouse button is held down / screen is touched - it all works fine -
Technical Audio Questions
by Socks ·Does a 88.2 kHz sound play on the iPad through the speakers ? -
Technical Audio Questions
by Socks ·When you say 'play on the iPad' do you mean through the speakers ? Or do you mean is an iPad (or whatever) able to generate sound (data) at 88.2khz (for example for a bounced track or for an audio int -
Monthly GameSalad Meetup Thursday January 7 2016 at 7pm CST (01:00 GMT)
by Braydon_SFX ·See you all in an hour! -
Integrating GameSalad with SCORM / Tin Can API
by Glenjamin ·Articulate or Captivate slide would be all you need. -
What do you do when your app is, "Waiting in Review"?
by The_Gamesalad_Guru ·Each person does different things. If you want to promote your game do it. There is no set way. If you want to do an update do one. Or maybe study game marketing then you can develop a strategy. -
Spawn Actor more than once with Attribute etc..
by The_Gamesalad_Guru ·I really recommend you watch some of the introduction videos. An attributes name means nothing code wise. It is only an identification for yourself. You can name it anything you want. -
Monthly GameSalad Meetup Thursday January 7 2016 at 7pm CST (01:00 GMT)
by PhilipCC ·@Braydon_SFX -
Rule for moving actors (universal build)
by RedRobo ·This works great for actors near the edge of the screen. What I would like though is for the amount the actor moves to decrease the closer the actor is to the center of the current device screen. at t -
Spawn Actor more than once with Attribute etc..
by KIIVIIN ·And do I need to have Bullet# with the #? -
Spawn Actor more than once with Attribute etc..
by The_Gamesalad_Guru ·Okay so do this.