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How do i make the spawn timing and velocity of actor ratio 1:1 ????
by benjaminmage ·I have a timer that spawns out an actor every 2 seconds at the top of the screen. The actor would then (move to) at the speed of 60 to (self.position.x,-40) all the way down. so for instance, the dist -
How do I spawn random actors from a single spawner?
by davidriverabiz ·hi jigglybean i already have movement on each character and spawing, the problem is i have single spanner for each one and each actor has a timer to spawn ramdom every 1 to 9 seconds, the over lapping -
How to make actor stay in the boundaries of the white line?
by http_gamesalad ·@bbenk you can see when I tell them to spawn +100 it does something weird -
How to make actor stay in the boundaries of the white line?
by http_gamesalad ·@bbenk Hello! Sorry for the bother again! I have looked at your template & I'm still just a bit confused.. I don't understand how you got those blockers to spawn to stop the red object from le -
Spawning an actor to a specified position and changing his size...
by Socks ·Make a duplicate actor with the new size, and spawn this actor instead. -
Spawning an actor to a specified position and changing his size...
by ryast ·1 - I want to spawn an actor to X,Y position (done) -
How do I spawn random actors from a single spawner?
by jigglybean ·Each character/actor will need its own animation, then the spawner calls that actor to spawn it. -
How do I spawn random actors from a single spawner?
by davidriverabiz ·points, i need the the condition to be within 1 spawn point to change the image of the character ramdomly, i most note to you every character has its own animation. -
How to make a random behaviour NOT select the same value twice?
by Slayre77 ·Actually, I wouldnt mind if the random selected the same number twice if the enemies would spawn twice, but they don't . -
How do I spawn random actors from a single spawner?
by imjustmike ·(found by googling: "spawn actors no overlap gamesalad") -
How do I spawn random actors from a single spawner?
by davidriverabiz ·hi guys im making this game where i have 3 chickens moving red, blue, yello. i have maña to make the spawner, spawn each individual actor in randomof 3 to 8 seconds, the prublem is that its not a cond -
Slow Actor From Falling
by Sopanda ·Currently right now, i have actors spawning from the top of the screen by the timer function. I want to be able to change the speed that they are slowing down as they get the "power" -
Single spawn call somehow spawns two actors?
by tatiang ·The video shows a single actor on the scene that should spawn a single actor. So what you're showing looks like a bug to me. Can you upload a link to download your project file so I can take a look -
How to make a random behaviour NOT select the same value twice?
by Slayre77 ·Hello guys, in my game, which is a sidescrolling runner, I want enemies to spawn in a different pattern everytime. I used a table to decide which pattern is going to spawn (I figured using tables woul -
How to detect if all enemies are dead
by liux2355 ·(Quote) -
How to detect if all enemies are dead
by tatiang ·on it's own. What that does is when each enemy spawns, it automatically increases the count by one. If you spawn 14 enemies, then game.enemyCount will be 14 after a split-second. Have a rule for w -
How to detect if all enemies are dead
by liux2355 ·I have a shooting game. I randomly spawn many enemies and if all the enemies are dead, I win the game. The problem is that I do not know how to determine when all the enemies are dead since I randomly -
Single spawn call somehow spawns two actors?
by MattSoden ·I have noticed recently that a single 'Spawn Actor' behaviour can spawn, what appears to be, two actors exactly aligned on top of one another. -
How to make actor stay in the boundaries of the white line?
by BBEnk ·No what he's saying is have each white line spawn it's own blocker. -
How to make actor stay in the boundaries of the white line?
by BBEnk ·If you place the white lines and spawn the blockers your going to have to account for overlap. For instance were the corners meet.