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  1. What to do next?

    Franto
    by Franto · January 2016
    @BigDave Thanks for the insight, and your strategy of capitalizing on trends is effective.
  2. Heads up for 1.25 release

    jonmulcahy
    by jonmulcahy · January 2016
    (Quote)
  3. Heads up for 1.25 release

    stevej
    by stevej · January 2016
    So far the custom font system looks good, all known bugs with it are fixed. But it looks like there will be one more 1.24 release (with various bug fixes, including the CoM/custom collision bug), so 1
  4. Spawning Issues

    The_Gamesalad_Guru
    by The_Gamesalad_Guru · January 2016
    Nope random will give any number between .5 and 2 which includes decimal places. That is how random works. If you want four places you will need another random generator to out one of the four times y
  5. What makes you keep playing?

    crestwoodgames
    by crestwoodgames · January 2016
    It is interesting to try and figure out what makes people tick when it comes to game genres. I guess for me I grew up when Zelda was popular and I really enjoy it. Now games like Diablo and World Of W
  6. GameSalad Pinball Jam!

    The_Gamesalad_Guru
    by The_Gamesalad_Guru · January 2016
    Yes I got lucky with being able to use some assets I already had. Instead of a spring ball launch I use the faceoff at the top. One you hit the target the goal opens for 20 seconds and if the ball goe
  7. What to do next?

    crestwoodgames
    by crestwoodgames · January 2016
    or a common description with google will help your app be found when searched for. This may be so, but you are also grouped with thousands of other apps that had the same keywords and descriptions.
  8. Gamesalad crashes after playing game

    GeorgeGS
    by GeorgeGS · January 2016
    Are there any errors shown in the debug window? If you start a conversation with customer support they can get a copy of your project for us to take a look at.
  9. will AdMob work on all platforms?

    personal foul
    by personal foul · January 2016
    Thank You @BlackCloakGS
  10. Spawning Issues

    Sarahbush
    by Sarahbush · January 2016
    Thanks of your time - much appreciated (Image)
  11. What to do next?

    The_Gamesalad_Guru
    by The_Gamesalad_Guru · January 2016
    Unless a game is really popular I can't see wasting time on games with weak downloads by adding levels. I would move on to a new game. Watching your posts you seem to be stuck in a genre. Maybe it's t
  12. What makes you keep playing?

    Dues
    by Dues · January 2016
    (Quote)
  13. Spawning Issues

    The_Gamesalad_Guru
    by The_Gamesalad_Guru · January 2016
    the specific desired mechanics We can't give you the solution you need.
  14. Spawning Issues

    gyroscope
    by gyroscope · January 2016
    @Sarahbush Hi again, Sarah - couple more questions first - once these balls are spawned do they move or stay in position? And if they stay in position, you presumably have different x and y coordinate
  15. Spawning Issues

    Sarahbush
    by Sarahbush · January 2016
    Then i have a Timer behaviour which says every 0.5 - 2 seconds change spawn Balls attribute to random (1,4)
  16. What to do next?

    BigDave
    by BigDave · January 2016
    @Hopscotch I guess its more about being popular than addicting. Somehow people value games more if they now a lot of people already have played it or better are still playing.
  17. Sounds working on iPhone 5 not iPhone 6+

    Socks
    by Socks · January 2016
    But in my defence . . . this functionality does seem a little counterintuitive, I always see the ringer switch as being for muting the ringer rather than muting the audio, in fact when you engage the
  18. Apollo 72: Last Spaceship

    unbeatenpixel
    by unbeatenpixel · January 2016
    (Quote)
  19. What makes you keep playing?

    Socks
    by Socks · January 2016
    There's a talk that goes with that slide show, I'll see if I can dig it out, it's on CasualConnect's Youtube channel I think . . .
  20. What to do next?

    Hopscotch
    by Hopscotch · January 2016
    Thank you for sharing @BigDave!
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