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by Games4life ·(Quote) -
Help with collisions?
by Games4life ·I appreciate your suggestion. I looked over your videos and it seems like it does not fit my problem. All i want is for the actor to collide with the wall. However, since I have many constrains that s -
Help with collisions?
by Games4life ·(Quote) -
GameSalad Pinball Jam!
by Thunder_Child ·How about when collide with bumpers increase its velocity to say...1600 for a spell. -
Help with collisions?
by Games4life ·Thanks for your suggestions I will try them both. -
GameSalad Pinball Jam!
by jay2dx ·Well I find if the ball Gravity is not -800 or higher it's movement downwards is pretty slow! I'll give it a go though, plus if you hit a bumper up top and the ball comes down at speed you should be a -
How to create Rule in Escape Game
by satoshiwakata ·Thank you for your patient. -
would GS handle a game with large size ( 500 mb to 1 gb)
by The_Gamesalad_Guru ·a limited amount of available ram. This is why you need to build things by scenes as ram is flushed during a scene change. -
Help with collisions?
by The_Gamesalad_Guru ·When you constain or use interpolate you override the physics engine which handles collisions. I recommend you watch my video series on the physics engine so you understand how it all works. -
Tables
by The_Gamesalad_Guru ·So you will be looking to match rows. So the random row # you want to address should be stored in a game level variable. -
Tables
by gyroscope ·Hi Alan, unless I'm misunderstanding you - it's a random number, which is the same for column one and two. -
How to create Rule in Escape Game
by gyroscope ·Hi, there are quite a few ways to get what you're after here's another way different from your original on off for the matches. -
How to create Rule in Escape Game
by gyroscope ·I understand, you don't want the matches to be destroyed but used then switch off and still show to be used again? -
GameSalad Pinball Jam!
by The_Gamesalad_Guru ·Do you mean flippers? If it's just a bumper turn off moveable and use the interpolate behavior. -
My actors keep spawning on top of each other
by viking ·If you are not sure if you are indeed spawning actors on top of each other then I have a useful trick to be 100% sure. Simply add a display text behavior in the actor that uses for example random(-32, -
GameSalad Pinball Jam!
by BazookaTime ·I played your game years ago, it was fantastic. -
would GS handle a game with large size ( 500 mb to 1 gb)
by mshuraih ·(Quote) -
Final Score Display
by tatiang ·You're welcome! -
Final Score Display
by binou6 ·Ohhh! I see! Thank you so much for your help! (Image) -
Fast Finger Frenzy Deluxe • development thread
by gyroscope ·Here's another vid showing the first 9 levels. The later levels show switches and red barrier which, if touched, loses the game. (This works but not shown touched in this version). Also shows moveable