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Spare Code ? Dump It here.
by tatiang ·The font character images were made in Illustrator CS6 and I am including those files. The underscore prefix for lowercase letters was needed to make the filenames unique. -
How do I spawn actors in random directions?
by KillerPenguinStudios ·Just make an animation and spawn the actor and play animation when needed -
Realistic slots moment. "Fall in to place"
by Socks ·Very good + ☆☆☆☆ for your unique spelling of 'circle'. -
App running slowly between scenes
by jorkos ·* try to use spawn techniques for actors....don't preload them on scene -
Spawn and Actor when Stwitch is ON
by tatiang ·You are destroying the actor so it's not going to spawn anything after it's destroyed. -
Spawn and Actor when Stwitch is ON
by KillerPenguinStudios ·You have the spawn laser in the laser. You destroy the laser then when you try to spawn it again you are not able to because there is no laser in the game to follow your rules and spawn another one. -
5 of the same actor's choose a random number from 1,7 but pick different numbers.
by jonmulcahy ·as you can see each sent is unique. So all you do is increment which row the actors should be looking at, and they all look at their own column. -
Spawn and Actor when Stwitch is ON
by heman85 ·But the Laser Wall was destroyed when I change it to 0 and never re-spawn again when the switch change the value to 1. -
How do I spawn actors in random directions?
by colander ·There is no random spawn number you will have to create it. Use the vectorToAngle function to establish the direction to the heroes centre and use the random() function for ranges based on the angle. -
Spawn and Actor when Stwitch is ON
by colander ·(Quote) -
Spawn and Actor when Stwitch is ON
by heman85 ·But if I touch the switch again,the image changes to ON but the laser wall doesn't spawn. -
How do I spawn actors in random directions?
by SLOCM3Z ·I was wondering if there is a random spawn number in spawn actor. What I want to happen is when my bullet collides with wall do spawn actor in random directions towards player. So when the bullet hits -
INFINI-GOLF - [alpha update #1]
by marc_greiff ·@Tiny_Ideas Up until your post I thought I had come up with an creative and unique idea! But no, its not a copy, if you look at the posting date of that game it was added on the 15th of this month an -
Actor not popping up?
by Socks ·looking for clues (I was actually looking for a spawn actor behaviour which I interpreted 'pop up' as), in the hope that they might find something . . . while all the time the OP knows which actor ha -
Displaying Actor When Variable Stops Updating
by tatiang ·If game.score = game.lastScore then Timer after 2 seconds Spawn actor [display actor] -
Trouble respawning after death!
by SLOCM3Z ·Oh! Yes, I also realized that I needed to make a respawn actor spawn when my character died. Because when he is dead he can't do much (Image) -
Trouble respawning after death!
by SLOCM3Z ·that his life goes to 0. If life = 0 then spawn actor explode0, and destroy this actor. Then to make him respawn, I made it if key receives a press: h -is- down, change attribute: life to 3, TIMER : -
Trouble respawning after death!
by KillerPenguinStudios ·You were not specific when you first mentioned this. The only thing you said was, "I need a little help with reloading levels too. What I need help with is just reloading levels. I can do rel -
Overlapping detection only works some of the time
by BBEnk ·OK I think I know whats going on, If you use no timers or spawning, and just lay out the greenBullet and the target on the scene. -
Overlapping detection only works some of the time
by BBEnk ·I think it's a timer issue, it seems in my testing if you spawn the bullet faster then half the speed of the target spawner it will not detect collision.