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How do I accelerate a spawner?
by tatiang ·It sounds like you want to slow down the actor's speed rather than slow down the spawn interval. Is that correct? If so, just use an integer or real game attribute called game.speed. Then use Const -
Zoo Turn - a twisted puzzler by Gamesmold
by gamesmold ·Actually, this game started out as a small experiment, but then we saw the great potential of this unique and tricky rotation puzzle concept: -
Trouble respawning after death!
by tatiang ·Your explanation was all about checking to see if the actor was "dead" and spawning an explosion. You haven't actually explained how you were trying to re-spawn the actor. Can you -
Trouble respawning after death!
by SLOCM3Z ·I have gotten my actor to change direction, shoot, move, jump, die; but I can't get him to respawn (Image) -
awesome new game
by tatiang ·If you've read many tutorials and watched multiple videos then you have some idea of how things move, rotate, collide, etc. The next step is to start building a simple game mechanic. For example, yo -
Xingo's Shark Treasure - Coming on iOS
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A random spawn?
by SLOCM3Z ·I need to spawn random quotes above my scientist and I didn't know if there is a way to make random spawns. So, all I need is the number to do random spawns. Any help would suffice (Image) -
Panmorphia - new adventure game - Now out on iTunes!
by lkmad ·• Morph into a cat, bird or fish and gain unique perspective in the world! -
Keep Object From Moving on Y Axis (Random Y position)
by joaosjc ·Actually, it worked. Tks. I was creating the "Y" attribute in the game. Haven't though about creating it in the actor. After I created the attribute myY, changed it to the spawn mome -
Ledge Grab With Pull Up
by gamer456ism ·You might be able to if you use a variable and a formula. The formula for the top of an actor is "X=self.positionY+(self.height/2)" If you do it with a formula for the side " -
How to make enemies disappear after being shot once. then reappear after time passes.
by gamer456ism ·If you want it to spawn in the same place you could make a variable for when they die and a variable for EnemyX and EnemyY. You could then constrain those with "attribute EnemyX = self.positi -
Turn Object Bounciness Attribute On & Off with Change Attribute Not Working Right???
by Socks ·Spawn object two. -
Turn Object Bounciness Attribute On & Off with Change Attribute Not Working Right???
by colander ·Try creating two actors one with bounciness set to 1 and the other to 0 and use spawn and destroy or shift them on and off the screen. You should be able to get this or something similar to work. -
Snowman Skipping - Ginga Gaming's Xmas Release 2014
by Socks ·Also as the character's frame where he places a foot on the snow is known precisely (for example in a 20 frame loop the foot contact frames might be 5 and 16) you can use this info to spawn a foot pri -
How to make enemies disappear after being shot once. then reappear after time passes.
by tatiang ·Are you wanting the same enemy that is shot to then disappear and spawn again? Or just any enemy to spawn again later? And do you care if one enemy is waiting 2.5 seconds but the same enemy spawns w -
Keep Object From Moving on Y Axis (Random Y position)
by jorkos ·don't use constrain. just set the Y value when the object is spawned with a change attribute. change the y value just before you spawn. it's that easy. -
change the speed of the spawn actor after 10 secound
by shonasen ·hi can some one help with the speed of spawn actor after 10 sec.my game is related to the balloon moving in air .i want my balloons to move in some x speed for first 10 sec and later i want that spee -
Platform Spawner for Vertical Jumping Level
by Ringdown ·Initially the game would crash because the game was loading hundreds of actors to spawn at once, so I changed the spawner actor to hover above the camera view, and to spawn each row of platforms as it -
[Solved] Spawn actor, "set it and forget it" (Move To behaviour)
by mhedges ·I have an actor which should spawn and move to wherever you click the mouse. Several instances of the actor should be able to be spawned (not once per screen, or not once until actor is destroyed). -
if an attribute is within 2 values, how to type this into the expression editor?
by dekisimke ·I have an actor that is supposed to spawn particles in different colors depending on a game.attribute called "SpeedLvl".