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Question about slots... Possible mathematical question
by Thunder_Child ·Here are some notes I made for a 15 reel slots game...you will see only the winning combinations for just one symbol...for each symbol you will need to create a method...if NOT tables to look for thes -
Question about slots... Possible mathematical question
by Thunder_Child ·You will still need a "look for" controller to find winning combinations correct? I make slots games a lot and dont use tables. I woukd like to find a way to do it. Especially w -
IAP questions
by 8bitninja ·@fZolee That looks like it should work. You could save the table but for just one IAP saving just that attribute will be fine. Your logic looks good to me but be sure to test with TestFlight before re -
Updates 1.24.40 and 1.24.5828 are live
by BlackCloakGS ·Yeah amazon for example lacks easy to find docs . Googles is weirdly laid out. You could write a book about how to submit to the different stores. -
GameSalad and Steam -- let's make this happen!
by digitalzero ·going off of the 480 by 320 dealio... i see its much bigger when it gets switched to desktop version... what would be the math in that, making them bigger because i can just go into each actor and si -
Incorrect spawn location
by tatiang ·You'll need to unlock the actor by double-clicking on it within the scene and then clicking the lock to convert it to an instance in order to access the scene attributes in the Attribute Browser. -
Does anyone have a 2nd Gen KIndle?
by wilsongalucho ·I would like to test my project on a 2nd Generation Kindle Fire, if you have one please let me know. -
GameSalad and Steam -- let's make this happen!
by AlchimiaStudios ·keyboard controls in place will greatly change how long it takes to make a game steam ready. -
Incorrect spawn location
by scott.m.rowley ·Can you tell me how I can find that? I thought I remember seeing it also but now I can't. -
Updates 1.24.40 and 1.24.5828 are live
by AlchimiaStudios ·That would certainly make sense looking at the tests I did earlier. -
GameSalad and Steam -- let's make this happen!
by RossmanBrothersGames ·happen until a GS user makes a game that does really well on steam and sony wanted it on the ps4. -
GameSalad and Steam -- let's make this happen!
by RossmanBrothersGames ·no you won't need to start over, you'll just need to make sure your game plays well with keyboard controls. For some type's of games this won't be too hard. -
Incorrect spawn location
by tatiang ·You have to add the camera origin position to the x and y coordinates. -
Incorrect spawn location
by scott.m.rowley ·I have a game I'm working on (shocker!) and when I touch a button it highlights the button to confirm what kind of actor I'm going to spawn. You then touch down again and it will spawn that type of a -
Question about slots... Possible mathematical question
by tatiang ·If you delimit objects with a comma, you can import the output.txt file straight into Excel, click Next, check the box for Comma, and click Finish to separate everything into three columns. -
GameSalad and Steam -- let's make this happen!
by digitalzero ·Omg so @dgackey you're telling me I am going to have to start all the way over? Would this include resizing and everything? Geese please tell me it's not so.... I got over 120 scenes already!!! -
Question about slots... Possible mathematical question
by tatiang ·You're welcome! -
Question about slots... Possible mathematical question
by Armelline ·Out of curiosity, why do you need to have a table of all possible combinations? -
Question about slots... Possible mathematical question
by digitalzero ·Omg tatiang thank you so much!!! I searched so hard yesterday but I didn't even know how to word the question lol -
Drag actor between 2 desired points on the x axis
by Creator97 ·That's what I want to do and the way I thought it would work is !@#$% because the actor I drag around does stop at different locations not every time the same as I would need it.