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  1. Apollo 72: Last Spaceship

    unbeatenpixel
    by unbeatenpixel · December 2015
    If you still didn't try it, please download and give a 'honest' review! Thank you!
  2. Updates 1.24.40 and 1.24.5828 are live

    Toby
    by Toby · December 2015
    I can send you a build if you like. Email address?
  3. Updates 1.24.40 and 1.24.5828 are live

    Franto
    by Franto · December 2015
    but its probably the fault of my game due to how big it is. It performs well nonetheless.
  4. Trillipede - Centipede based game WIP

    LumpApps
    by LumpApps · December 2015
    This video shows the game from yesterday and an overlay of a version before I improved the performance. The difference is hardly noticeable but performance is better and the behaviour of the snake is
  5. How to remove the home and back buttons from the sceen - Android

    AlchimiaStudios
    by AlchimiaStudios · December 2015
    You can't =/ But it is possible to hide them if gamesalad chose to support that. Check bugs.gamesalad.com for it and if no requests exist, add one!
  6. How to remove the home and back buttons from the sceen - Android

    retired_830c50d3bf119e557be016b4f24844c9
    by retired_830c50d3bf119e557be016b4f24844c9 · December 2015
    I'm pretty sure you can't remove or turn them off in Gamesalad. You need to plan your game around them. Someone correct me if I'm wrong.
  7. Updates 1.24.40 and 1.24.5828 are live

    Hopscotch
    by Hopscotch · December 2015
    (Quote)
  8. Steam Controller support

    jonmulcahy
    by jonmulcahy · December 2015
    (Quote)
  9. Ten Years Left - coming soon(ish)

    jonmulcahy
    by jonmulcahy · December 2015
    the only real question left is how to monetize the game. My original plan was make it a $1.99 and leave it open, but recently I've been toying with putting in some banner ads and giving it away for fr
  10. Ten Years Left - coming soon(ish)

    jonmulcahy
    by jonmulcahy · December 2015
    I'm almost done. The game is complete, just waiting for custom fonts at this point. I tweaked the gameplay again over the past week, when i first came up with the game it would take 10 minutes each pl
  11. Keeping UI in place when camera is manipulated (almost works)

    Socks
    by Socks · December 2015
    You might need to ask some specific questions - and explain what the individual parts of your equations are doing.
  12. Student game, looking for feedback

    PHS18
    by PHS18 · December 2015
    we are high school students and this is one of our first games! If anyone could please test it out and give some feedback that'd be amazing. Thank you!
  13. Steam Controller support

    BlackCloakGS
    by BlackCloakGS · December 2015
    We have just verified that Steam Controller does work with Gamesalad running on mac and published mac apps.
  14. Creepy is live on Google Play / Amazon Appstore

    BigDave
    by BigDave · December 2015
    haha don't worry guys. I love to hear that kind of feedback.
  15. Updates 1.24.40 and 1.24.5828 are live

    unbeatenpixel
    by unbeatenpixel · December 2015
    I could reproduce this bug only 3 times, i don't know what is the cause but i think engine slows down the animation behaviour to prevent lag, when everything is fine it increases the speed
  16. Epic Dragon Battle made with GS is now available on the AppStore

    SEMA
    by SEMA · December 2015
    cool graphics, make a post when you release on android.
  17. Updates 1.24.40 and 1.24.5828 are live

    GeorgeGS
    by GeorgeGS · December 2015
    If you're having issues with slowdowns make sure to contact customer support (question mark in lower right) and get them a copy of your project.
  18. Recording your game in hd video

    Socks
    by Socks · December 2015
    Can you > @Lost_Oasis_Games said:
  19. Recording your game in hd video

    Socks
    by Socks · December 2015
    You can select an area to record using Quicktime's screen recording function.
  20. boolean to destroy actor

    HDIMapps
    by HDIMapps · December 2015
    What do you mean by constrain the gate's position? The gate is not movable, if that's what you mean.
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