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  1. Keep Object From Moving on Y Axis (Random Y position)

    joaosjc
    by joaosjc · December 2014
    The buildings spawn in a random y position and has a move rule for the x axis.
  2. Spawn on touch

    Socks
    by Socks · December 2014
    Place the Spawner on the screen somewhere - or just off the screen hidden if you don't want to see it, or even switch off its visibility.
  3. Spawn on touch

    Speedy007
    by Speedy007 · December 2014
    I dont know if it can be done but how would I set up a rule to get an object to spawn on touch. I need to get an actor to spawn where you tap on screen.
  4. How can I change the size of an actor with 3 buttons?

    Mr.Noname
    by Mr.Noname · December 2014
    Hi @willkesling‌ but how can I spawn three different actors (balls) at the same place when I touch 1 button I want to change the ball and when I touch the other button I want to change the ball to a b
  5. How to spawn without leaving a gap?

    jsorr2
    by jsorr2 · December 2014
    Then when another actor is spawned after 5 seconds have the same rules:
  6. How to make people love your game in 90 seconds or less.

    jsorr2
    by jsorr2 · December 2014
    -Customization and uniqueness comes next, so as to instill the idea that somehow the person playing the game can create their own niche and be the best in the game.
  7. Irregular shape bounding box

    willkesling
    by willkesling · December 2014
    You could make a straight branch that could randomly spawn other vertical branches off of it and get the desired collisions. This would also mean the branches could be different each time the player r
  8. How can I change the size of an actor with 3 buttons?

    willkesling
    by willkesling · December 2014
    If you are using collision, then I would have the buttons spawn a new ball actor at the new size and then destroy the ill ball. Then you can have the new object at the new size and not have to worry a
  9. Download Square Fighter!

    petercampanelli
    by petercampanelli · December 2014
    (Quote)
  10. how to spawn random actor every ... seconds at random spawn points

    jorkos
    by jorkos · December 2014
    * every 2 seconds change global attribte to random (1,4) - then spawn based on the result - if 1 - spawn to location 1, if 2 spawn to location 2, etc.
  11. how to spawn random actor every ... seconds at random spawn points

    tdtimmerman
    by tdtimmerman · December 2014
    i'm new to Gamesalad and i just can't figure out how to spawn a random actor every couple seconds at one of the four spawn points (also randomly). if someone could help me out that would be great!
  12. How to spawn without leaving a gap?

    Armelline
    by Armelline · December 2014
    * First, you need to note where the spawner is currently located - putting this in new.x.
  13. How to spawn without leaving a gap?

    Armelline
    by Armelline · December 2014
    You don't spawn the old and new position, you record them. Have game attributes for old.x and new.x, and when the spawner moves, record the current position to old.x before it moves, and once it moves
  14. How to spawn without leaving a gap?

    http_gamesalad
    by http_gamesalad · December 2014
    @Armelline‌ how would I spawn the old and new position? & how would I tell the spawner to spawn that connecting platform?
  15. IMPORTANT MARKETPLACE NOTICE

    gingagaming
    by gingagaming · December 2014
    I would would be happy to upload some of my existing and also create some new templates to the market place. I have a few new unreleased and unique templates waiting for the new store so excited to he
  16. How to spawn without leaving a gap?

    Armelline
    by Armelline · December 2014
    In that case, you need to be spawning another actor there. Off the top of my head, you'll need to record the previous and new X position of the spawner. The spawn a new actor halfway between, and set
  17. How to spawn without leaving a gap?

    jsorr2
    by jsorr2 · December 2014
    In the spawner, ever 0.5 seconds spawn actors ontop of spawner. and every 5 seconds, change position of spawner. that way when it changes position, its still spawning actors every 0.5 seconds.
  18. Merge More (FREE) Different kind of “Match Three” game with Retro Style

    iamcartez
    by iamcartez · December 2014
    This is nice. Very unique gameplay!
  19. Tables question

    jsorr2
    by jsorr2 · December 2014
    * when scene is started, spawn 10 actors in the correct places, then display levels 1,2,3,4,5,6,7,8,9,10
  20. Flappybird style spawning (the barriers)

    tatiang
    by tatiang · December 2014
    What is the point of that? You're using a timer to create a 33.3% probability of spawning a single actor every second. Random(0.5,2) isn't technically correct syntax since the random() function take
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