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Heads up for 1.25 release
by stevej ·(Quote) -
Heads up for 1.25 release
by AlchimiaStudios ·Also, who doesn't save an iteration of there project file when upgrading between versions of software. Even if you used Unity or Unreal you'd need to do this. It's a good habit. -
Heads up for 1.25 release
by gingagaming ·I know I'm stepping out in front of a train here but these devs are being trampled on here. It's not fair to them. All they want is a working creator! Allow them to roll back if GS makes a mistake by -
Heads up for 1.25 release
by Bitvork ·little bit confused. Also noticed that I should do not update GS first day (as @CodeWizard mentioned in other thread) but I did not expect that STABLE will be now EXPERIMENTALY (formerly known as Nig -
Heads up for 1.25 release
by Socks ·(Quote) -
Heads up for 1.25 release
by Armelline ·development in this period so I don't know how bad they really are. -
Heads up for 1.25 release
by gingagaming ·and are waiting for a fix and now you say if don't update if you "don't want this" well for some, they don't have that choice as you haven't fixed your last 3 broken builds and don' -
What makes you keep playing?
by Dues ·@Braydon_SFX -
Heads up for 1.25 release
by wilsongalucho ·The version I have will automatically update if I close and open creator, How do I make it so it doesn't auto update? cheers -
Drift zen racer (using a lot of custom collision)
by skott ·(Quote) -
how to downgrade gamesalad
by tmann ·on a Mac just replace the GS app bundle with the version you want to downgrade to, or simply rename it. As for downgrading your project files I'm sure some helpful soul will divulge that info as I hav -
Actor Grouping
by Socks ·. . . . or if you don't need the group of actors to rotate (as one unit) then simply make two game attributes controlX and controlY - constrain these attributes to a master actor's X and Y, then const -
Actor Grouping
by Socks ·You could use this: -
Actor Grouping
by MentalDonkeyGames ·Do you mean tags? Hold down shift and select the actors you want, then drag and drop them to the tag you want. -
Keeping UI in place when camera is manipulated (almost works)
by MentalDonkeyGames ·Yes, but it keeps the aspect ratio the same. I need the camera width and height to change like they do in the demo file i posted. I just need to figure out how to calculate the changing aspect ratio i -
Keeping UI in place when camera is manipulated (almost works)
by Socks ·Did you try the suggestion I posted above ? -
Keeping UI in place when camera is manipulated (almost works)
by MentalDonkeyGames ·Now it only moves up and down, so i´m halfway there. -
What makes you keep playing?
by Thunder_Child ·For me...its about completing a level...or because my roots...(Im old)...are to get a highest score (old arcade days). Also certain games I want to get the next weapon...strat with pistol...upgrade t -
What makes you keep playing?
by Braydon_SFX ·For me it's achievements in-game. For example, Jetpack Joyride has various in-game achievements to complete. When completed, these achievements give you stars, movie, etc. -
Heads up for 1.25 release
by stevej ·Another FYI for custom fonts: Licensing for fonts can be tricky, a lot of "free" fonts can only be used in non-commercial products, or don't allow redistributing the font file itself