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  1. Heads up for 1.25 release

    stevej
    by stevej · December 2015
    (Quote)
  2. Heads up for 1.25 release

    AlchimiaStudios
    by AlchimiaStudios · December 2015
    Also, who doesn't save an iteration of there project file when upgrading between versions of software. Even if you used Unity or Unreal you'd need to do this. It's a good habit.
  3. Heads up for 1.25 release

    gingagaming
    by gingagaming · December 2015
    I know I'm stepping out in front of a train here but these devs are being trampled on here. It's not fair to them. All they want is a working creator! Allow them to roll back if GS makes a mistake by
  4. Heads up for 1.25 release

    Bitvork
    by Bitvork · December 2015
    little bit confused. Also noticed that I should do not update GS first day (as @CodeWizard mentioned in other thread) but I did not expect that STABLE will be now EXPERIMENTALY (formerly known as Nig
  5. Heads up for 1.25 release

    Socks
    by Socks · December 2015
    (Quote)
  6. Heads up for 1.25 release

    Armelline
    by Armelline · December 2015
    development in this period so I don't know how bad they really are.
  7. Heads up for 1.25 release

    gingagaming
    by gingagaming · December 2015
    and are waiting for a fix and now you say if don't update if you "don't want this" well for some, they don't have that choice as you haven't fixed your last 3 broken builds and don'
  8. What makes you keep playing?

    Dues
    by Dues · December 2015
    @Braydon_SFX
  9. Heads up for 1.25 release

    wilsongalucho
    by wilsongalucho · December 2015
    The version I have will automatically update if I close and open creator, How do I make it so it doesn't auto update? cheers
  10. Drift zen racer (using a lot of custom collision)

    skott
    by skott · December 2015
    (Quote)
  11. how to downgrade gamesalad

    tmann
    by tmann · December 2015
    on a Mac just replace the GS app bundle with the version you want to downgrade to, or simply rename it. As for downgrading your project files I'm sure some helpful soul will divulge that info as I hav
  12. Actor Grouping

    Socks
    by Socks · December 2015
    . . . . or if you don't need the group of actors to rotate (as one unit) then simply make two game attributes controlX and controlY - constrain these attributes to a master actor's X and Y, then const
  13. Actor Grouping

    Socks
    by Socks · December 2015
    You could use this:
  14. Actor Grouping

    MentalDonkeyGames
    by MentalDonkeyGames · December 2015
    Do you mean tags? Hold down shift and select the actors you want, then drag and drop them to the tag you want.
  15. Keeping UI in place when camera is manipulated (almost works)

    MentalDonkeyGames
    by MentalDonkeyGames · December 2015
    Yes, but it keeps the aspect ratio the same. I need the camera width and height to change like they do in the demo file i posted. I just need to figure out how to calculate the changing aspect ratio i
  16. Keeping UI in place when camera is manipulated (almost works)

    Socks
    by Socks · December 2015
    Did you try the suggestion I posted above ?
  17. Keeping UI in place when camera is manipulated (almost works)

    MentalDonkeyGames
    by MentalDonkeyGames · December 2015
    Now it only moves up and down, so i´m halfway there.
  18. What makes you keep playing?

    Thunder_Child
    by Thunder_Child · December 2015
    For me...its about completing a level...or because my roots...(Im old)...are to get a highest score (old arcade days). Also certain games I want to get the next weapon...strat with pistol...upgrade t
  19. What makes you keep playing?

    Braydon_SFX
    by Braydon_SFX · December 2015
    For me it's achievements in-game. For example, Jetpack Joyride has various in-game achievements to complete. When completed, these achievements give you stars, movie, etc.
  20. Heads up for 1.25 release

    stevej
    by stevej · December 2015
    Another FYI for custom fonts: Licensing for fonts can be tricky, a lot of "free" fonts can only be used in non-commercial products, or don't allow redistributing the font file itself
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