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Why does the behavior Timer need a special attention?
by OrvilFox ·But for change scene and pause/resume game, it usually takes 1-2 s to do that depends on the stuffs in the scene on the mobile device. (I'm using an iPhone6s but it still took 1.5s, for Androids might -
Daily Rewards System
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Updates 1.24.39 & 1.24.5821 are now live...
by 33miles ·@Two.E I think those are great suggestions. For me when I'm in a scene the images on the scene layout look a bit dull until I resize the inspector UI with precision. Then it looks sharp until like you -
Bounce Bug
by Socks ·Not necessarily, you'd need to get a little creative, for example we know that objects colliding with a wall that are moving slower than X/pixels per second will stick to the wall and slide along it i -
Bounce Bug
by Rainbros ·@Socks That might be easy enough for one moving object, but what about something like a billiards game (and with arbitrarily angled walls, so you can't just reverse the x or y velocity)? Seems like it -
Remove Ads: Start Up ads?
by Games4life ·How do I make it so that once the user purchases no ads then the startup ads from Chartboost go away or get removed? -
remove from table
by tatiang ·Yep, you can .zip the project file and either attach it to a post or attach it to a private message. -
Optimal actor image file type
by Socks ·You don't always have to stick to those ratios, for example if you have a 400 x 500 pixel actor there would be absolutely no benefit in making it 512 x 512 pixels. -
remove from table
by GamingtilDawn ·@tatiang Im not sure how I should explain it it took me forever just to figure it out from tutorials. Is there a way to upload the file to you? -
Optimal actor image file type
by neflsoft ·I hope you got my point. -
Optimal actor image file type
by tatiang ·Make sure to use 72 dpi images. -
How to reset self.time to 0?
by hamzawesome ·That appears to have fixed it, thank you very much for all your help! -
How to reset self.time to 0?
by Socks ·Yep, seems to work just fine, I'm not 100% sure why you have 'when touch is pressed + when touch is outside' . . . I suspect you can dump both of those and use 'when mouse button is down' (mouse butto -
How to reset self.time to 0?
by Socks ·Ok, first you don't really need the modulus bit in the angle cos and sin are operating on, (the %360 bit) you can loose that . . . so . . . -
How to reset self.time to 0?
by Socks ·No problem, thanks for the rules, that's much clearer now ! (Image) -
Spawn actor into drag, picking up other actors
by tatiang ·Hmm, I see that I wasn't quiet clear on the intended behavior. If the mouse is released, you shouldn't be able to then click and affect the actor again. If that's happening, there's some other cause -
How to reset self.time to 0?
by Socks ·Sure, but you've said you want it to reset to 0 rather than where it last stopped moving, unless where is last stopped moving is always 0 ? -
Optimal actor image file type
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Spawn actor into drag, picking up other actors
by AlchimiaStudios ·His original problem was that it continues to be able to be picked up, hence the otherwise is not triggering with just the condition of touch is outside not being met, which in the link you provided w -
youOpinion [APP] [iOs, Android]
by gamevicci ·Hi guys, I'm writing just to advise that we extended the number of responses for free surveys to 20, so even to choose what icon is better for your next game and to obtain a decent result you don't ne