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Randomizing
by bainehollman ·So im making a game that gives an answer when you bush a button. There are 20 different answers to get. How do i make it to where an answer generates randomly. Im thinking of making a scene for each a -
Feature Request: Vote for Apple TV tvOS
by tmann ·@robertkdale If you watch the 'BuildBox 2 Event Replay' video on youtube there is a very obvious apple tv controller image at 31:20 - who knows ? -
How to reset self.time to 0?
by Socks ·I'm not sure I understand what you are saying, why would destroying and respawning an actor be an issue (with your particular project) ? -
How to reset self.time to 0?
by hamzawesome ·Thanks for your help! In my case, I can't actually destroy the actor then respawn it, since I would have to have it respawn immediately, in the exact same place where it was destroyed. I just want to -
Secrets of Mystic Castle progress thread
by gyroscope ·Here's a screenshot with those on, hope you like (this particular image needs Photoshop work to delete sky, & add opaque gate and castle walls left and right): -
I can't test my game
by Socks ·I think you are going to have to throw a few more details into your question, there are a whole bunch of tutorials for GameSalad so you'd need to be specific. Don't be discouraged everyone gets stumpe -
Why does the behavior Timer need a special attention?
by Socks ·. . . . and even when it did it was only really 'every' that you had to watch out for, the other modes ('After', 'For' and 'Tomorrow') were never really an issue. -
GameSalad Viewer Coming to an app store near you
by tmann ·@fmakawa I expect you can package the HTML5 version of your GS project to support Windows Phone. -
How to reset self.time to 0?
by Socks ·This might not be viable in every situation (depending on how your actor works) otherwise it's a quick and clean way to (effectively) reset self.time. -
How to reset self.time to 0?
by hamzawesome ·Thanks so much for your reply. Since I'm still pretty new to GameSalad, do you think you could explain how to do all that, step-by-step? I hate to ask this, but if you can then I'd greatly appreciate -
How to reset self.time to 0?
by Braydon_SFX ·You cannot reset self.Time. You can, however, make your self self attribute and increment it continuously. Hook up that newly created self attribute into your equation. -
How to reset self.time to 0?
by hamzawesome ·Apparently there is no way to do this, but I have a game where an actor revolves around another actor whenever the screen is pressed. But for some reason, if I wait a few seconds and then touch the sc -
Why does the behavior Timer need a special attention?
by OrvilFox ·In the case of curious, may I ask why? And, how far is the difference gap between using it multiple times and not using it at all? -
Apollo 72: Last Spaceship
by unbeatenpixel ·Always check your energy bar -
Spawn actor into drag, picking up other actors
by AlchimiaStudios ·I'm not sure why it doesn't evaluate the else condition like most languages would. The only things I can think of are they wanted to make it easier for people to create rules without the complexity t -
Table Problem
by tatiang ·How do you know the tables don't load the contents properly? What expression(s) are you using to view the data? And are you actually saves the tables on a mobile device using Save Table behaviors? -
Table Problem
by gyroscope ·Hi @Dell7730 Can you show the programming you have for loading the tables? -
GameSalad Viewer Coming to an app store near you
by BlackCloakGS ·we don't have any short term plans but there is a feature request in our bug database you can vote for. -
Updates 1.24.39 & 1.24.5821 are now live...
by The_Gamesalad_Guru ·There was never an option to remove box2d. I think you missunderstood. When you uncheck movable you remove most of the physics related to that actor and it already acomplishes what you are after. -
Is there a way to collect email addresses in gamesalad
by Dues ·You could use the networking features and send the input to your own server and storing email adresses there.