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  1. partly transparent?

    3absh
    by 3absh · December 2015
    (Quote)
  2. 360 degree mouse aim

    retired_15c062e5948741bbcccebd112ef566c2
    by retired_15c062e5948741bbcccebd112ef566c2 · December 2015
    Do you mean point the actor to the mouse? If I remember correctly in you actor you'll want to make a constrain attribute that says: constrain attribute self.rotation :to: vectorToAngle(self.X-mouse.Po
  3. partly transparent?

    Armelline
    by Armelline · December 2015
    There are a few ways, but to get that exact effect you'll probably have to animate the frames of the effect and place it over the button.
  4. partly transparent?

    3absh
    by 3absh · December 2015
    I need to make a similar effect to that actor (spell) which is basically transparency (opacity) fading away in a clockwise direction
  5. Why is the GS platform resolution only a quarter of its real resolution?

    Socks
    by Socks · December 2015
    You can replace the first 'p' in 'ppi' with 'number of pixels'.
  6. Updates 1.24.39 & 1.24.5821 are now live...

    Bitvork
    by Bitvork · December 2015
    @CodeWizard: I am now sending test APK to you (via chat). Maybe it could help. Thank you for your interest...
  7. Secrets of Mystic Castle progress thread

    gyroscope
    by gyroscope · December 2015
    @jdlcrater @Braydon_SFX @Socks
  8. Updates 1.24.39 & 1.24.5821 are now live...

    CodeWizard
    by CodeWizard · December 2015
    @Bitvork Sorry you're frustrated. We test our changes pretty thoroughly. But, there are a huge variety of games out there which makes it hard to catch issues in all of them. If you're seeing partic
  9. Updates 1.24.39 & 1.24.5821 are now live...

    Thunder_Child
    by Thunder_Child · December 2015
    Thank you for a very fast fix on image library ordering...
  10. Interstitial Ads Charboost and AdMob on Android PROBLEM.

    BlackCloakGS
    by BlackCloakGS · December 2015
    What version of android are you using an which version GameSalad did you use to generate the app?
  11. when i go back to a previous scene it resets everything!!! need help please

    tatiang
    by tatiang · December 2015
    All actor attributes (self._____) and scene attributes are reset when a scene loads. Tables values and game attributes do not reset unless you manually change their values.
  12. Updates 1.24.39 & 1.24.5821 are now live...

    Socks
    by Socks · December 2015
    (Quote)
  13. Updates 1.24.39 & 1.24.5821 are now live...

    CodeWizard
    by CodeWizard · December 2015
    @sapporo_msx88 Can you open a support request with us and hook us up with a copy of your game project? We'll take a look and see what's up.
  14. Updates 1.24.39 & 1.24.5821 are now live...

    CodeWizard
    by CodeWizard · December 2015
    @teamdkl For your game in particular, it's the physics auto sleeping that seems to cause issues with your puzzle pieces falling down properly. Sadly, your logic is sufficiently opaque to me that I ca
  15. when i go back to a previous scene it resets everything!!! need help please

    The_Gamesalad_Guru
    by The_Gamesalad_Guru · December 2015
    yes you need to save all relevant data to a table and recall it.
  16. 360 degree mouse aim

    retired_830c50d3bf119e557be016b4f24844c9
    by retired_830c50d3bf119e557be016b4f24844c9 · December 2015
    Do you have a link to an example? I don't know what a 360° mouse aim is...
  17. Trillipede - Centipede based game WIP

    LumpApps
    by LumpApps · December 2015
    I wasn't happy with the caterpillars movement. Sometimes the follower actors didn't keep up with the one in front of it which would cause gaps. So I am redoing a lot of logic to make it better. I'm st
  18. Just Saying Hey!

    gyroscope
    by gyroscope · December 2015
    @KillerPenguinStudios Hey, nice to see you back!
  19. Updates 1.24.39 & 1.24.5821 are now live...

    The_Gamesalad_Guru
    by The_Gamesalad_Guru · December 2015
    Did you missed the part where he said he could live with it?
  20. Updates 1.24.39 & 1.24.5821 are now live...

    CaptFinn
    by CaptFinn · December 2015
    With all the workarounds that we have had to deal with. And Using a Naming scheme is out of your wheelhouse?
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