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How To: Pseudo-Dynamic lighting approach on actors, including Distance Lighting
by Deviros ·The only problem i'm seeing (and i could be reading your implementation incorrectly) with the 1-1 angle to image constrain method is that that limits you to one actor, with one "master&qu -
How To: Pseudo-Dynamic lighting approach on actors, including Distance Lighting
by Socks ·You could also use mod to constrain the angle to 0-360 . . . so: X%360 -
Drift zen racer (using a lot of custom collision)
by skott ·Shadows on static objects is where custom collision is in use. Containers for example, is drawn with the shadows in it, then with custom collision you only mask out the container. -
How To: Pseudo-Dynamic lighting approach on actors, including Distance Lighting
by Deviros ·@uptimistik thank you! -
Mystic Equine Vagabond
by frd ·It's not running brilliantly on the arcade, but if you can put up with a few delays at the start of the game, then it seems to get better as it goes on. -
Pro but "Powered by Gamesalad" Couldn't fixed
by Armelline ·Not entirely sure what you're referring to, but sounds like you need to add a Custom Loading Image. -
Random spawning on a grid - Help!
by Deviros ·So - they are randomly (using rand) getting a row and column number based on the total number of each available: -
How To: Pseudo-Dynamic lighting approach on actors, including Distance Lighting
by Deviros ·So - all that lighting is well and good, right? But what about if you're far away from the object de light? -
Random spawning on a grid - Help!
by gama3 ·Thanks for all the help guys, I will check out all the links and tips you guys have sent me. -
Creator 1.24 Hotfix is now available for Mac and Windows
by viking ·@Bitvork Like you wrote, if GS wants to be more than a hobby tool, certain features are necessary. Advertising and metrics are important for sure, but look at the top grossing titles on the AppStore a -
How To: Pseudo-Dynamic lighting approach on actors, including Distance Lighting
by Deviros ·Complex shapes add a bit of complexity (duh, haha), and in the previous post, I touched on them a little bit. I've also made the lighting itself 'simple (just blocks of color) to make it clear what's -
Using my Apple TV and Airplay last night...
by The_Gamesalad_Guru ·You'd have to check the votes. I know it is up there on the features requests. -
Creator 1.24 Hotfix is now available for Mac and Windows
by The_Gamesalad_Guru ·I think what people forget is this is a community. We all have needs for what we are doing and each has a different priority. To somehow claim the moral high ground on my needs mean more or I supposed -
Creator 1.24 Hotfix is now available for Mac and Windows
by Hopscotch ·Thank you for tagging @Armelline! -
Self Made Particle Editor
by pHghost ·@BigDave Just sent it to you by email. -
How do I make a heath bar that locked on the right side and decrease from left side?
by OrvilFox ·(Quote) -
How do I make a heath bar that locked on the right side and decrease from left side?
by OrvilFox ·I see. But is this way you provided has a lack of performance? Replicate in 1 pixel sounds..A lot of works to do for the engine. -
Creator 1.24 Hotfix is now available for Mac and Windows
by Armelline ·The things you're asking for are undoubtedly useful features, but I think you're looking at a fairly small subsection of GameSalad users. Most GameSalad users are hobbyist game makers - making games f -
Drift zen racer (using a lot of custom collision)
by gyroscope ·Another awesome for you. -
Drift zen racer (using a lot of custom collision)