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  1. Best way to handle unlocking doors

    The_Gamesalad_Guru
    by The_Gamesalad_Guru · November 2015
    Okay so so that is easy. Use a self attribute to define which key level can open the door. This way you can make one prototype and just modify the self attribute.
  2. What language is the published app?

    3absh
    by 3absh · November 2015
    Have you tried this? Because that's not my experience.
  3. how do i add lives like Candy Crush?

    StormCloudGames
    by StormCloudGames · November 2015
    Thank you o much for the info!
  4. What language is the published app?

    Socks
    by Socks · November 2015
    That doesn't really tell us anything, a smoother running more complex game might simply be the result of good coding. It's quite possible to have a well coded densely complex game flying along at 60fp
  5. Endless loop bug, I'm stuck please help!!

    3absh
    by 3absh · November 2015
    (Quote)
  6. What language is the published app?

    3absh
    by 3absh · November 2015
    I've seen much more complicated games than mine run smoothly on my Nexus 6 with no drop in frame rates, my game appears to be lower than 30fps,
  7. my new game "Roll Turtle" gamedev‬ progress prototype art :)

    kirafu
    by kirafu · November 2015
    @gattoman @jdlcrater thank you (Image)
  8. Grab a ball and throw it.

    VallettaMichele
    by VallettaMichele · November 2015
    What if you need to throw the ball off another actor (the player actor) meaning the ball is attached to the player (already did that, constraining each others X,Y positions) ?
  9. Grab a ball and throw it.

    Braydon_SFX
    by Braydon_SFX · November 2015
    This video may help you.
  10. Grab a ball and throw it.

    VallettaMichele
    by VallettaMichele · November 2015
    Well ok.. i'm making this game based on basketball, you throw the ball (high) to score, bounces off the walls, constantly bouncing off the ground and you, to keep scoring you need to go grab it again,
  11. Spawning only one actor

    RabidParrot
    by RabidParrot · November 2015
    Make a "#ofkeys" integer attribute with the value of 1.
  12. Grab a ball and throw it.

    retired_15c062e5948741bbcccebd112ef566c2
    by retired_15c062e5948741bbcccebd112ef566c2 · November 2015
    What are you trying to accomplish? What do you not want happening? What is happening? What is supposed to happen? Please be more informative. This is a very hard to understand question because we don'
  13. Grab a ball and throw it.

    VallettaMichele
    by VallettaMichele · November 2015
    I was going to write what i have tried so far, but i don't even know where to start.
  14. Publish and testing and ads ?

    Add some
    by Add some · November 2015
    1/ I want test my game in gamesalad viewer do I need a pro subscriber and Paid apple developer ?
  15. Best way to handle unlocking doors

    RabidParrot
    by RabidParrot · November 2015
    Tables will work for sure. Just set up a Unlock table. Give the table as many rows as you have doors. Make the row an integer. For every locked door change the attribute to 0. For every unlocked door
  16. Best way to handle unlocking doors

    The_Gamesalad_Guru
    by The_Gamesalad_Guru · November 2015
    What are the conditions that allow the door to be opened? This would define the method. You could use either tables or self attributes.
  17. Images are sharp in creator, but blurry on iPhone

    retired_00204a7f15f14e4242ac2a2d5aeca337
    by retired_00204a7f15f14e4242ac2a2d5aeca337 · November 2015
    (Quote)
  18. Images are sharp in creator, but blurry on iPhone

    Socks
    by Socks · November 2015
    If you've made your images x2 @24bit then, like you say, any fix will probably not involve you redoing your images. But I doubt anyone can definitively answer your question as 'iPhone' could mean just
  19. Need help in photoshop!!

    AtomicVertex
    by AtomicVertex · November 2015
    Create a new layer. Drag out a circle while holding down the shift key, this will keep the shape of the circle. Then turn on rulers, cmd + R, or ctrl + R and a set of numbers will appear top and left
  20. how do i add lives like Candy Crush?

    retired_15c062e5948741bbcccebd112ef566c2
    by retired_15c062e5948741bbcccebd112ef566c2 · November 2015
    To add lives you'll want to make a game.Lives integer. And GS doesn't support video ads right now (from what I know). But you could make a button that when pressed, shows an ad and changes attribute g
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