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  1. Universal Builds for iOS and Android,and anything else,using iPad build and "Stretch" no distortion.

    BBEnk
    by BBEnk · November 2014
    Oh my bad I forgot it was iPhone5 version, but yes just change the numbers 320 to 768 and 568 to 1024 and thats it..but heres a iPad portrait version to save you the trouble and you can see better how
  2. Universal Builds for iOS and Android,and anything else,using iPad build and "Stretch" no distortion.

    MattButlerStudios
    by MattButlerStudios · November 2014
    @BBEnk‌ Also, if I were to use this with iPad portrait would I just change the numbers or would there be an entirely different method?
  3. HTML 5 and GameSalad

    BigDave
    by BigDave · November 2014
    would be great to be able to participate
  4. Mobil Appen som hindrar brott och räddar LIV (SE)

    addeadrian
    by addeadrian · November 2014
    Tänk er att ni går ute ensamma på kvällar, helt plötsligt dyker någon/Några upp och är hotfulla. Vad gör du??? Oftast slutar det med att du inte kommer undan utan någon slags skada, råna, slagen, våld
  5. HTML 5 and GameSalad

    RP
    by RP · November 2014
    I think more folks would participate with the GS Arcade (with a focus on browser based games) if GS can/decides to remove the fence. It's like we can see it right over THERE! right THERE!, but the dum
  6. The GameSalad October (2014) Game of the Month winner is...

    Ed_Perkin
    by Ed_Perkin · November 2014
    Well done , played the game on my iPad and it's really good!
  7. How do I add an index.html file so I can compress it as a zip. and upload it to a site

    crazycam99
    by crazycam99 · November 2014
    @EthaneusTheGreat have you found a solution? I am thinking in participating
  8. [Paid] Looking for concept artist to design in this style

    imtrobin
    by imtrobin · November 2014
    Closed. Thanks for all who participated
  9. Gigi & Lily is now available in the App Store!

    agueis
    by agueis · November 2014
    Ok i think the problem of a trailer i,ve done is because is maked with ipad retina and the colours of this ipad are not very good
  10. Gigi & Lily is now available in the App Store!

    robertkdale
    by robertkdale · November 2014
    Thanks agueis! I recorded the footage directly from my iPad Air using Yosemite’s new quick time feature. The trailer was edited in Adobe After Effects and rendered out in Adobe Premier. They are hig
  11. Gigi & Lily is now available in the App Store!

    robertkdale
    by robertkdale · November 2014
    Gigi & Lily is optimized for the first generation iPad Air, iPad Mini retina display and above.
  12. My first game is live on the App Store

    Malkovich
    by Malkovich · November 2014
    (Quote)
  13. New way to record trailers

    agueis
    by agueis · November 2014
    http://luisperezonline.com/2014/11/04/two-new-options-for-recording-your-ipad-screen/
  14. IPhone 6 & 6+ resolutions...

    Thunder_Child
    by Thunder_Child · November 2014
    This discussion has gone way over my head. I feel at this point I do iPad builds...4x image sizes...all at least 1024x1024....use stretch. I have an iphone 6+ now to at least test and still have my
  15. IPhone 6 & 6+ resolutions...

    pHghost
    by pHghost · November 2014
    What I am saying is that they will get upscaled by the iPhone 6 Plus, not by GS. The 'internal' screen height of the iPhone 6 Plus is 2208 pixels, which is more than @2x iPad (2048), so you are feedin
  16. My first game is live on the App Store

    Lovejoy
    by Lovejoy · November 2014
    Aside from the blurry graphics already mentioned, it is a pretty good game. It did seem to crash on my iPad2 a few times though. It may just be the device though, it is quite old and is used by my lit
  17. IPhone 6 & 6+ resolutions...

    colander
    by colander · November 2014
    EDITED: For portrait I use iPad only. The 2x images are used in all retina devices iPad, iPhone 5, iPhone 6, iPhone 6+, etc as they are, GS doesn't change them. For non retina devices it will resize t
  18. IPhone 6 & 6+ resolutions...

    pHghost
    by pHghost · November 2014
    The reason I am shifting to iPhone 5 is because it is one set of dimensions (either in landscape or portrait, you just switch the dimensions around). It also conserves space more. What I do is I focus
  19. IPhone 6 & 6+ resolutions...

    colander
    by colander · November 2014
    I stick to iPad 4:3 or 720p HD 16:9 they are at opposite ends of the aspect spectrum and both are big so the images at 2x it will be fine for everything. At the moment 2048x2048 is the largest image y
  20. Game of the Month: November Submissions Thread

    robertkdale
    by robertkdale · November 2014
    Big Smile Games proudly introduces Gigi & Lily, an interactive iPad learning series.
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