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  1. How to constrain an actor on the side & top of a spawning moving actor?

    tiger27
    by tiger27 · April 2015
    side of the poles you lose but if you hit the top you gain a point. A good idea might be asking a moderator such as @tatiang .
  2. How to constrain an actor on the side & top of a spawning moving actor?

    http_gamesalad
    by http_gamesalad · April 2015
    If you hit the side of the poles you lose but if you hit the top you gain a point
  3. How to reset scene with same score as before?

    tiger27
    by tiger27 · April 2015
    If attribute WallHit is noIf collision with postChange attribute (whatever attribute you're using for points) to (whatever attribute you're using for points)+1Destroy BallSpawn actor Ball at position
  4. Another weird layer bug?

    AlchimiaStudios
    by AlchimiaStudios · April 2015
    I actually often encounter a similar issue to this, which may have to do with the same layering issue. @Armelline
  5. How to constrain an actor on the side & top of a spawning moving actor?

    http_gamesalad
    by http_gamesalad · April 2015
    How would I do this on endless running actors?
  6. Another weird layer bug?

    Socks
    by Socks · April 2015
    actor to keep the spawned actors away from the top of the layer stack.
  7. Another weird layer bug?

    Socks
    by Socks · April 2015
    (Quote)
  8. Another weird layer bug?

    Socks
    by Socks · April 2015
    I also went through the whole spawn to back of layer, spawn to front of layer, move the actor up and down the layers (etc) routine, but now I just use a buffer actor, and in some complicated scenario
  9. Another weird layer bug?

    tatiang
    by tatiang · April 2015
    When an actor is spawned at the top of the layer (e.g. "front of actor"), this actor permanence bug occurs. To fix it, either add an actor above it in the same layer or spawn it to
  10. Another weird layer bug?

    Armelline
    by Armelline · April 2015
    I spent hours testing and tweaking and disabling rules and adding in conditions and trying everything I could possibly think of. I even tried flat out destroying the first segment of each line, but wh
  11. Actor Disappearing!

    tiger27
    by tiger27 · April 2015
    All I did was, I realized there was a block on the other end that I had coded to destroy the actor, so I created another block that collided with the actor, making it not hit the destroy block until i
  12. Actor Disappearing ?

    tiger27
    by tiger27 · April 2015
    Try, instead of using an opaque layer, making the wooden pick that you click to upgrade a single actor, that way, when the actor is maxed out, there won't be a layer interferring with the changing ima
  13. New Testflight Intructions

    Thunder_Child
    by Thunder_Child · April 2015
    * Simply sign your build in the GS publishing portal with an adhoc provisioning profile....save to desktop.
  14. New Testflight Intructions

    Spalding004
    by Spalding004 · April 2015
    Open Xcode, and then click on XCODE in the menu bar at the top, then "Developer Tools" and then finally "Application Loader." Upload the app as you usually would fo
  15. Looking for game artist (pixel type style) (PAID)

    Bad wolf Guy
    by Bad wolf Guy · April 2015
    Currently looking for an artist who can create one (1) detailed image for 1034 x 768. (3x for retina). Image is a something of a city, similar style and top down view of the image below:
  16. Very Dissatisfied Game Crashes on Open, Looks terrible, and Runs Terrible on Android...

    Spalding004
    by Spalding004 · April 2015
    Do you have a UI on a separate layer that moves independently of the rest of the game?
  17. Very Dissatisfied Game Crashes on Open, Looks terrible, and Runs Terrible on Android...

    AlchimiaStudios
    by AlchimiaStudios · April 2015
    Also, the touch offset bug... may not actually be a bug, although hard to say in your case. because I have no idea how it's coded. Hud/GUI elements on a non-scrollable layer should be fine, things tha
  18. Actor Changes Other Actor's Image

    tatiang
    by tatiang · April 2015
    I've merged all three of your duplicate threads. Please don't post duplicate questions. If you need to update an existing thread, you can click on the My Discussions link at the top-right of the for
  19. Line of Sight Workaround?

    Armelline
    by Armelline · April 2015
    Gets even weirder. It'll work even though both actors are constrained. This would imply that if you don't swap the layers, it would work with the other actor triggering the debugging statement, but it
  20. Line of Sight Workaround?

    AlchimiaStudios
    by AlchimiaStudios · April 2015
    @Armelline when you change the layer order in @tatiang 's demo... it starts working
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