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  1. Toggle a weapons system between being active and inactive

    The_Gamesalad_Guru
    by The_Gamesalad_Guru · November 2015
    If you are only using one weapon at a time I would use one integer to chose the weapon. So assign each weapon a number. This way you only need one attribute to control the weapons selection and you wi
  2. Coming Real Soon Now (tm): Polygonal Collision & App Store GS Viewer

    stevej
    by stevej · November 2015
    Got it working, there will be a new attribute under the "Motion" attributes called "Center Of Mass". Your actor will rotate around this point. Note that physics beh
  3. Second Thought [PAID]

    DonaldM
    by DonaldM · November 2015
    I said I was looking for a dev to join our team, help in finding a solid game idea to go with and then funding it. I left out price, since you never mention price. You negotiate price. I also missed t
  4. Second Thought [PAID]

    RThurman
    by RThurman · November 2015
    I would really suggest that you use the same method to find subcontractors again. That worked much better for you than your other previous attempts.
  5. Second Thought [PAID]

    RThurman
    by RThurman · November 2015
    Sorry @Chunkypixels! My intention was not at all to put you on trial. I am deeply sorry if that is how it came across.
  6. Change attribute for few seconds

    tatiang
    by tatiang · November 2015
    You may want to post a screenshot of your rules (upload the image to a file-sharing site and then post the link here). Here's how the rule should work:
  7. Second Thought [PAID]

    DonaldM
    by DonaldM · November 2015
    (Quote)
  8. Second Thought [PAID]

    DonaldM
    by DonaldM · November 2015
    him I would get him over $2k. I wasn't able to do that, we cut dev short and I paid him out. The game went on the store barely completed and died out a while later. So I guess if you want to keep dri
  9. Second Thought [PAID]

    RabidParrot
    by RabidParrot · November 2015
    Your mediocre attempt to irritate me has once again fallen short. I really need you to put some effort into it. I've been around a while and I've seen all the trolls.
  10. simplest way to check daily active users?

    Hopscotch
    by Hopscotch · November 2015
    @jorkos, surely you can understand that I will not divulge users in the forum without their consent.
  11. Second Thought [PAID]

    Moik
    by Moik · November 2015
    Yeah, the convo seems a bit much at this point. Feels like both sides are angling to bait a thread lock from the mods. Everyone's looking worse the longer things go on.
  12. Second Thought [PAID]

    RabidParrot
    by RabidParrot · November 2015
    I'm pretty sure GameSalad is doing something right. There are also plenty of us who very successful using GameSalad.
  13. Second Thought [PAID]

    RThurman
    by RThurman · November 2015
    Well thats partially true. You were able to contract with someone when you made a specific job offer with a specific payment.
  14. Second Thought [PAID]

    DonaldM
    by DonaldM · November 2015
    No joke, not even trying to fan any fires or argue, just me being real for a second. Your games are really really bad man. Just take two weeks off and quit.
  15. Second Thought [PAID]

    RabidParrot
    by RabidParrot · November 2015
    You're tenacious. I'll give you that. Maybe if you come back to the forums in another 4 years people will be easily fooled by your post. I mean history repeats itself so more than likely you'll fail,
  16. Second Thought [PAID]

    DonaldM
    by DonaldM · November 2015
    The point is, regardless the amount of time I've had to deal with this community, I always find someone to take my money. They give me what I need, they get their money and GS always ends up having no
  17. Stop A Scene?

    Games4life
    by Games4life · November 2015
    Yes that works! However, now it makes my bird flash weirdly like it is EXTREMELY laggy and still moves to the slightest. (like a weird graphic which is the only flaw)
  18. simplest way to check daily active users?

    jorkos
    by jorkos · November 2015
    @Hopscotch @uptimistik thanks for the info. I don't use advertising so I don't have any ad network data. In terms of Apple's analytics, it is too limited for what I need. In short, I need to know how
  19. Toggle a weapons system between being active and inactive

    RedHand
    by RedHand · November 2015
    I'm making a very basic shooter, enemies attack down from the top of the screen, you tap the enemy to shoot them, you start the game with very basic ammo and as you do better and make it further in th
  20. Second Thought [PAID]

    DonaldM
    by DonaldM · November 2015
    Half are rip offs of already existing games and the rest look like a 5 year old doodled them together or MSPaint on their PC at school. Lemme guess....you actually tried to make money off of them lol.
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