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Universal builds and parallax
by BBEnk ·He has a spawner in the actor that also needs the offset added, I made a few changes I added the a change attribute to set start position as always and I added the offset to his spawner and changed pr -
Concept artist/ illustrator seeking work
by seanthurlow ·So if you guys need character designs drop her a email. If you guys need some backdrops painted and environments drop me a email at junkbrush@gmail.com -
Map / Level editor - and/or plug-ins?
by Socks ·That would depend on how you are setting up your isometric world, there are a number of ways. -
HTML5 Publishing!
by adent42 ·(what powers preview and mobile apps), so you will see limitations you'll have to adapt to and bugs you'll have to work around. The more detail we get in the bugs database, the faster we can get the -
Spare Code ? Dump It here.
by Socks ·What I mean by that is that if you have 3 copies of an actor replicated at 0°, then 3 at 90°, 3 at 180° and 3 at 270° . . . . you might think to yourself you have 12 copies, whereas in fact you have 8 -
HTML5 Publishing!
by Icebox ·everything , collision rules go on and off they dont work well they glitch sometimes and sometimes they just dont trigger at all. I had to change alot of rules to make it work , but it creates other -
Map / Level editor - and/or plug-ins?
by pjburnhill ·I'm trying to figure what issues I'd come against if I used this tool for an isometric map, what do you think? -
Need some math Help with rotation.
by Armelline ·@Socks just posted pretty much exactly what I was going to offer, so along with @RThurman's alternative method you look well covered now (Image) -
Game Center doesn't work
by http_gamesalad ·@NipaDidIt if I do the log in rule in my controller will the log in screen for game center automatically come up and force you to log in? -
• Custom Scene Editor WIP • Grid, Snap-To-Grid, Zoom, Multi-Select
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• Custom Scene Editor WIP • Grid, Snap-To-Grid, Zoom, Multi-Select
by pjburnhill ·Are you still developing this? I'm planning on making an isometric tile-driven game - how would this work with that kind of layout? -
Need some math Help with rotation.
by Socks ·Here is an automated version, just place the red pivot point where you want in relation to the actor (or move the actor around in relation to the pivot point) and the rotation is worked out for you. -
Need some math Help with rotation.
by Socks ·When you place the circle in the scene, point it downwards (-90°) -
Mac Creator 1.0.0 is available
by GeorgeGS ·Haha, the cat's out of the bag already. It's the engine version so you won't have to update the viewer so often if we haven't changed anything in it. -
Sharing Statistics and insights (Late 2015)
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0 dollars in Admob ads :(
by BigDave ·@dipenambalia banners do not need to be clicked to generate money -
Need some math Help with rotation.
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Sharing Statistics and insights (Late 2015)
by Merkin ·@BigDave I'm not entirely sure what you mean about not controlling them apart from popups. -
Plant & harvest (fast pace game)
by Thunder_Child ·Do you have an ios version yet/soon ? -
My latest game - Gravity Master
by Thunder_Child ·Nice looking. I really really like the feature of using the camera control. That must make for a certain level of difficulty all by its self.