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My Pro status is coming to an end soon and..
by Thunder_Child ·You have a very well established presense in the forums. -
Universal builds and parallax
by Village Idiot ·Just thought I'd let you know that I've made it work using your video tutorials. Your most recent one helped a lot with the parallax issue. I've got one nagging thing that I can't make work though. -
Mac Creator 1.23.1 is now available
by Icebox ·image is there. This might cause an issue if you didnt know about it , i remember once i wanted to publish for html5 and test my game so i wanted to reduce the file size , i deleted all the images t -
Sharing Statistics and insights (Late 2015)
by BigDave ·@Merkin you can't control your interstitials apart of your popups -
Map / Level editor - and/or plug-ins?
by pjburnhill ·Tiled Map Editor supports exporting XML (http://doc.mapeditor.org/reference/tmx-map-format/) which shouldn't be massively difficult to map onto a scene? Even if when creating the level in Tiled Map E -
Spare Code ? Dump It here.
by MentalDonkeyGames ·Ofcourse, you can do much better effects with an image editing software, but i thought i´d share what i got out of GS. -
Sharing Statistics and insights (Late 2015)
by Merkin ·@BigDave I'm a little late to this thread, but interested if you switched completely to video interstitials? And do you limit how often they are shown? -
My latest game - Gravity Master
by Zerosama ·is little unique for the classical puzzle games. You play as a skull and the point of each level is to get to the Halloween pumpkin. The unique part of the gameplay is that you cannot control the sk -
My Pro status is coming to an end soon and..
by The_Gamesalad_Guru ·Glad you're sticking around. I think GS is finally in a solid direction. -
help a newbie out please
by Hopscotch ·Firstly, please make your titles more descriptive in future (Image) -
help a newbie out please
by personal foul ·Hello, I would like some help on how to make my spawner spawn a new actor faster and faster each time. (let's just say by .1 every time) Any help would be greatly appreciated. -
How to make a actor scroll and message pop up when an arrow landed on it.
by hanstilsley19 ·I would like a series of actors scroll to the left at a constant speed then gradually slow down, then I would like a message to pop up when an arrow (that is stationary in the middle of the scene) la -
0 dollars in Admob ads :(
by dipenambalia ·i guess no one clicked on the banner ads and thats why there was no money... -
my new game "Roll Turtle" gamedev progress prototype art :)
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Using "random(,)" in a table?
by GeorgeGS ·The range between low and high shouldn't make any difference. Generally, only one random number is generated, scaled to the appropriate range, then added to low and returned. -
Using "random(,)" in a table?
by Socks ·Not sure why you'd have to multiply anything, if the goal was to generate a random between 1.5 and 1.8 to (for example) three decimal places then you could use: random(1500,1800)/1000 -
Using "random(,)" in a table?
by Franto ·@Socks Thanks. I see, and you would have to multiply those values enough that the very last digit to the right of the decimal is past the left of it. I wonder if random was given two very extreme valu -
My Pro status is coming to an end soon and..
by Braydon_SFX ·Wow! Great! So glad to hear that you're sticking around! I love playing your games; they are all very polished and well thought out! -
Using "random(,)" in a table?
by Socks ·Good theory, never thought of it like that, makes sense too. -
Playstogether limitations?
by The_Gamesalad_Guru ·Yes that is turn based multiplayer. You can build anything turn based.