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  1. Too large APK !!!

    jigglybean
    by jigglybean · October 2015
    Why are your media files so large? Actors should be .png and x3 in size for HD(I believe).
  2. Stuck with the mouse position

    Bellow
    by Bellow · October 2015
    Hi. I am working on a new game i make everything. My games camera at the x 100 y 150 so i am not using 0 0 coordinates. But there is problem. I use a code where my actor follow drawing line but my mou
  3. my new game "Roll Turtle" gamedev‬ progress prototype art :)

    phamtastic
    by phamtastic · October 2015
    I know you get this alot but when is this game schedule to come out? It's definitely a must buy for me
  4. IAP for no video ads

    The_Gamesalad_Guru
    by The_Gamesalad_Guru · October 2015
    I believe video ads are executed during a pause game or a change scene. This is done by checking display ad in those behaviors. So you would duplicate those behaviors and wrap them in rules for ads on
  5. Mac Creator 1.0.0 is available

    colander
    by colander · October 2015
    This can be done in quickly right now in my paid template. It is not perfect position on the Y axis because the actors/buttons are not resized for the new aspect otherwise they would look smaller and
  6. Asstronaut - Just missed out on the GOTM entry :(

    MentalDonkeyGames
    by MentalDonkeyGames · October 2015
    Don't worry about the GOTM. You can participate in it next month (Image)
  7. Mozzy - Blood Sucking Fun! - Out now!

    gingagaming
    by gingagaming · October 2015
    Thanks for all your feedback guys.
  8. THE EMOTION OF YOUR ART/PRODUCT

    BigDave
    by BigDave · October 2015
    A good indicator what emotions you cause is to let someone play it.
  9. Asstronaut - Just missed out on the GOTM entry :(

    Merkin
    by Merkin · October 2015
    So I made this game with a mate, it's ridiculous, but it's fun. A takeaway from our usual mundane work. If it gets a laugh, then my job is done.
  10. Can I touch a button without seeing a slight lag in scrolling movement?

    Socks
    by Socks · October 2015
    The lag will be cause by either the way you have your code set up, the layer order or an interaction between the two.
  11. Spare Code ? Dump It here.

    wayback_gamer
    by wayback_gamer · October 2015
    Wow @Socks you even managed to answer my forum question before I asked it with the attachment in your last reply. Thank You!!
  12. Spare Code ? Dump It here.

    wayback_gamer
    by wayback_gamer · October 2015
    @Socks sorry for any confusion. Thank you for the reply, advice and attachment.
  13. HTML5 Publishing!

    adent42
    by adent42 · October 2015
    As with all things web, anyone sufficiently clever could download your games and figure out a way to convert them back to an editable format. It's a text format and the images and sounds have to stay
  14. Mac Creator 1.0.0 is available

    Icebox
    by Icebox · October 2015
    hope you solve this issue , you have invested so much time in improving the creators performance and the creator was really great , it would be a shame to leave it this way now.
  15. My Universal Binary Overscan Secret Weapon

    Thunder_Child
    by Thunder_Child · October 2015
    1 awesome for you sir
  16. Spare Code ? Dump It here.

    Socks
    by Socks · October 2015
    Help yourself.
  17. Spare Code ? Dump It here.

    wayback_gamer
    by wayback_gamer · October 2015
    @ Socks now I'm going to make games all day everyday and I have to have someone come over and make me stop and sleep haha, not to take away anything from anything anyone else who has contributed to th
  18. Social Media Posting

    retired_830c50d3bf119e557be016b4f24844c9
    by retired_830c50d3bf119e557be016b4f24844c9 · October 2015
    Funny how things change right? I understand young people (younger than 20 something?) don't use Facebook much anymore and have moved on to other social media apps for sure.
  19. Video Tutorial: Positional Sound Volume

    PhilipCC
    by PhilipCC · October 2015
    Enthralling. I will definitely use this. It's the little tricks you teach us that add some real polish to games.
  20. THE EMOTION OF YOUR ART/PRODUCT

    Moik
    by Moik · October 2015
    How? I'd like some example questions to ask myself, or ay other tips there may be to help figure that out. I feel like most people could end up just saying "happy" like how most peop
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