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  1. How to destroy an actor right when another actor is destroyed?

    Moik
    by Moik · October 2015
    1) make a new Boolean variable "Destroyed" for the invisible actor and set it to false.
  2. Open world items.

    Moik
    by Moik · October 2015
    I'm not sure about the best approach, but tables are capable of doing what you need (storing information which changes between plays, across all plays even if the app was closed and restarts).
  3. My Universal Binary Overscan Secret Weapon

    Lovejoy
    by Lovejoy · October 2015
    Is the example project i posted working as it should? If so, then i would double check the code in your project, or make sure that the actor's starting position is where you want it to be.
  4. Mozzy - Blood Sucking Fun! - Out now!

    Armelline
    by Armelline · October 2015
    Edit: Had a play, and I have to say I found the controls to be just fine. I didn't have any particular difficulty navigating the mozzy. The only thing I'd suggest would be to not have the mosquito sta
  5. Mac Creator 1.0.0 is available

    supafly129
    by supafly129 · October 2015
    @Hoodloc Very true. I also think we really need a consistently updated roadmap. I hate sounding like a pest and asking about the decreased FPS and increased loading times multiple times, and most ti
  6. Mozzy - Blood Sucking Fun! - Out now!

    robertkdale
    by robertkdale · October 2015
    Perhaps, users should be given one control for the mosquito. However as the user progresses through each level more controls are added thus making the game more challenging.
  7. How to change actor position relative to actor

    ETGgames
    by ETGgames · October 2015
    Haha thanks socks, I don't really understand what you're saying, I don't think it solves my problem. However, after hours of hard thinking to what we are learning about component vectors in school rig
  8. IAP for no video ads

    IsaacPhoenix
    by IsaacPhoenix · October 2015
    I've read about the banner ads that are added in gamesalad being cleared out by IAPs, but I'm curious about video ads. This is my first game so I'm not sure but from what I have read you only need to
  9. How to loop a movement?

    hamzawesome
    by hamzawesome · October 2015
    That helped me figure it out, thank you very much!!
  10. Social Media Posting

    retired_830c50d3bf119e557be016b4f24844c9
    by retired_830c50d3bf119e557be016b4f24844c9 · October 2015
    For Twitter you can use the TweetSheet Behavior. There is no built in Facebook support yet.
  11. Mozzy - Blood Sucking Fun! - Out now!

    gingagaming
    by gingagaming · October 2015
    Hey guys, so I'm super pleased to announce a game I have been building for some time now for a client of mine. A lot of interest was shown from forum members so id thought id share the release with yo
  12. Actor + Control Camera + game.Touches.Touch 1.x & .y + large scene size = weirdness

    Socks
    by Socks · October 2015
    When you touch the screen with your finger (or click with a mouse) the location of this click is a position on the actual physical screen, measured from the lower left hand corner.
  13. Experienced Gamesalad Developer for Hire! Modify Templates, Build Games, Bug Fixing & more. GS Dev

    gingagaming
    by gingagaming · October 2015
    Here is some more client work id like to share with you:
  14. behaviors not working on preview

    MentalDonkeyGames
    by MentalDonkeyGames · October 2015
    In cases like this, it´s impossible to say what´s wrong without seeing the rules/behaviors you´ve set up.
  15. Parrot Pro

    rvantilborg
    by rvantilborg · October 2015
    if there is anyone with an iPhone and the 'tetflight' app, i can send you a free version for test.
  16. Special collision shapes

    The_Gamesalad_Guru
    by The_Gamesalad_Guru · October 2015
    Gamesalad uses Box2D for their physics engine. This would mean rewriting the relationship between shapes and their rigid bodies (actors). It also is going to depend on how they implemented their Ray c
  17. Publishing error application loader

    nadir.alkarbi
    by nadir.alkarbi · October 2015
    Thank you i didn't know that after you publish you need to press publish button when congratulations window pop up that's will generate an .ipa file thanks to you and to the support team.
  18. [Solved] Platforms dont connect with each other

    Icebox
    by Icebox · October 2015
    @rvantilborg thanks man , its also a good idea but the bounciness trick works,it solved it and it doesnt require another actor so ill stick to it and it might work better for you too instead of addin
  19. Publishing error application loader

    rvantilborg
    by rvantilborg · October 2015
    search before you ask… its so easy..http://forums.gamesalad.com/discussion/89458/application-loader-error
  20. Actor + Control Camera + game.Touches.Touch 1.x & .y + large scene size = weirdness

    pjburnhill
    by pjburnhill · October 2015
    Thank you Socks, works perfectly! I don't quite get what's going on here in terms of the logic, but I'm glad it works!
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