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[Solved] Platforms dont connect with each other
by frd ·You can change the collision shape of the actor to circle. -
Special collision shapes
by Armelline ·Yes, but this is a very, very unsatisfactory method for games where there's lots of text, especially when that text is not entirely predictable. I even went so far as to make a pseudo-custom font impl -
Special collision shapes
by henri.goldsmann ·Excellent point, Armelline. Yes it would be great . Creating the shape yourself or Importing the shape from another app (like Physics Editor) into creator is definately the best option. But while we a -
[Solved] Platforms dont connect with each other
by frd ·You may already have tried this, but you could use one actor which is tiled. In the prototype actor you change graphics/horizontal wrap to tiled and make the tile width the same as your image width. T -
How to change actor position relative to actor
by tatiang ·I figured as much. I haven't figured out how to force Spotlight to use degrees. Including the degrees symbol doesn't seem to make a difference. Maybe Siri will know... -
Mac Creator 1.0.0 is available
by birdboy ·that a lot of problems keep reappearing, how little feedback there is even after they've been reported by many people and how many months it takes for them to get fixed just to reappear again a few v -
Special collision shapes
by Armelline ·We'll see custom collision shapes in GameSalad before Graphene. At a meetup a few months back they noted that custom collision shapes can be built in other external apps, and they could potentially ad -
Special collision shapes
by SEMA ·For the triangle collision make it editable so you can re size it. Because I have some graphics that are larger than the actual image. Like a running animation -
Special collision shapes
by henri.goldsmann ·Box2D is a different program. I like to hear an explanation from GS. But assuming it is too hard to create this, and only scale is possible, why are there just a circle and rectangle? Here an idea...w -
THE EMOTION OF YOUR ART/PRODUCT
by BigDave ·THE EMOTION OF YOUR ART/PRODUCT -
Special collision shapes
by The_Gamesalad_Guru ·You don't even know anything about Graphene. There is currently no work going on with it at all. -
Special collision shapes
by The_Gamesalad_Guru ·Read the Box2d manual and you'll understand what it's so hard. -
Free Messaging, Offline Timers, Triggers - (setup in just 6 minutes) - Just in time for GS v1
by Hopscotch ·@Moik, if you implement the anti-hacking/offline timer according to the instructions on the website, then it costs you NO datapoints. It is FREE. -
Parrot Pro
by rvantilborg ·@Icebox1910 thnx for the comment! The thing i did not explain is that those elephants actually are the controls:) when playing on iphone you will notice they work real great! Altough i have to admit -
Make actor faster with time
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Problems with publishing on both iphone and android
by mok0208 ·2) For IOS, error as follows :- "The version of GameSalad used to create this project is not supported. Please download the latest version" -
my new game "Roll Turtle" gamedev progress prototype art :)
by kirafu ·@http_gamesalad @Lost_Oasis_Games @RondoRocket thank you guys (Image) -
How to change actor position relative to actor
by Socks ·Not sure where that figure comes from, at first I thought you'd mixed up cosine and sine as the cosine of 20deg must be somewhere in that area, but calculating it showed the cos of 20deg to be 0.939 - -
How to change actor position relative to actor
by tatiang ·Here's another version that calculates the angle between two actors and also allows you to hold down the arrow keys for continual movement. You can place the shaker anywhere in the scene before previ -
Aligning game in preview...why so difficult? see image
by Thunder_Child ·Hmm @Armelline Ill just have to do those things you and "some" that @Socks mentioned. Not a fan of hiding my dock but that could help quite a bit.